DayZ
DayZ-Expansion-Experimental
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Oppdatering: 28. sep. 2020 @ 5.18

Update 1.4.1111

Added:**
  • Added color variations for the grass
  • Added new custom interior for house 1w01
  • Added a new setting for "DismantleFlagRequireTools". If set to -1, players won't be able to dismantle/destroy flag poles if they are not a member of the territory.
  • Added many settings for the SpawnSettings.json, please update this file.

Changed:
  • Improved dismantling a territory flag without tools (removed confusing actions for the attacker)
  • Updated the init.c in every mission files and also the expansion_vanilla_109_lifetimes.xml files from ChernarusPlus and ChernarusPlusGloom. Only the init.c change is required, the xml change is minor and is not required.

Fixed:
  • Fixed an edge case for the server setting "DismantleAnywhere"
  • Fixed server markers
  • Fixed the server setting "DismantleFlagRequireTools" when set to 1
  • Fixed a compatibility issue with the mod "zSpawnSelection"

Known Issues:
  • The GPS sometimes does not work and has to be dragged out of and back into inventory to use it.
  • Skins do not persist through logins/server restarts.
  • You may get teleported to the sea if walking on that vehicle is enabled, this is only a client issue and relogging will fix this.
  • Markers don't show on the GPS.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Oppdatering: 28. sep. 2020 @ 4.48

Update 1.4.1111

Added:**
  • Added color variations for the grass
  • Added new custom interior for house 1w01
  • Added a new setting for "DismantleFlagRequireTools". If set to -1, players won't be able to dismantle/destroy flag poles if they are not a member of the territory.
  • Added many settings for the SpawnSettings.json, please update this file.

Changed:
  • Improved dismantling a territory flag without tools (removed confusing actions for the attacker)
  • Updated the init.c in every mission files and also the expansion_vanilla_109_lifetimes.xml files from ChernarusPlus and ChernarusPlusGloom. Only the init.c change is required, the xml change is minor and is not required.

Fixed:
  • Fixed an edge case for the server setting "DismantleAnywhere"
  • Fixed server markers
  • Fixed the server setting "DismantleFlagRequireTools" when set to 1
  • Fixed a compatibility issue with the mod "zSpawnSelection"

Known Issues:
  • The GPS sometimes does not work and has to be dragged out of and back into inventory to use it.
  • Skins do not persist through logins/server restarts.
  • You may get teleported to the sea if walking on that vehicle is enabled, this is only a client issue and relogging will fix this.
  • Markers don't show on the GPS.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Oppdatering: 28. sep. 2020 @ 4.04

Update 1.4.1111

Added:**
  • Added color variations for the grass
  • Added new custom interior for house 1w01
  • Added a new setting for "DismantleFlagRequireTools". If set to -1, players won't be able to dismantle/destroy flag poles if they are not a member of the territory.
  • Added many settings for the SpawnSettings.json, please update this file.

Changed:
  • Improved dismantling a territory flag without tools (removed confusing actions for the attacker)
  • Updated the init.c in every mission files and also the expansion_vanilla_109_lifetimes.xml files from ChernarusPlus and ChernarusPlusGloom. Only the init.c change is required, the xml change is minor and is not required.

Fixed:
  • Fixed an edge case for the server setting "DismantleAnywhere"
  • Fixed server markers
  • Fixed the server setting "DismantleFlagRequireTools" when set to 1
  • Fixed a compatibility issue with the mod "zSpawnSelection"

Known Issues:
  • The GPS sometimes does not work and has to be dragged out of and back into inventory to use it.
  • Skins do not persist through logins/server restarts.
  • You may get teleported to the sea if walking on that vehicle is enabled, this is only a client issue and relogging will fix this.
  • Markers don't show on the GPS.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Oppdatering: 28. sep. 2020 @ 3.32

Update 1.4.1111

Added:**
  • Added color variations for the grass
  • Added new custom interior for house 1w01
  • Added a new setting for "DismantleFlagRequireTools". If set to -1, players won't be able to dismantle/destroy flag poles if they are not a member of the territory.
  • Added many settings for the SpawnSettings.json, please update this file.

Changed:
  • Improved dismantling a territory flag without tools (removed confusing actions for the attacker)
  • Updated the init.c in every mission files and also the expansion_vanilla_109_lifetimes.xml files from ChernarusPlus and ChernarusPlusGloom. Only the init.c change is required, the xml change is minor and is not required.

Fixed:
  • Fixed an edge case for the server setting "DismantleAnywhere"
  • Fixed server markers
  • Fixed the server setting "DismantleFlagRequireTools" when set to 1
  • Fixed a compatibility issue with the mod "zSpawnSelection"

Known Issues:
  • The GPS sometimes does not work and has to be dragged out of and back into inventory to use it.
  • Skins do not persist through logins/server restarts.
  • You may get teleported to the sea if walking on that vehicle is enabled, this is only a client issue and relogging will fix this.
  • Markers don't show on the GPS.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Oppdatering: 25. sep. 2020 @ 1.23

Update 1.4.1111

Added:**
  • Added color variations for the grass
  • Added new custom interior for house 1w01
  • Added a new setting for "DismantleFlagRequireTools". If set to -1, players won't be able to dismantle/destroy flag poles if they are not a member of the territory.
  • Added many settings for the SpawnSettings.json, please update this file.

Changed:
  • Improved dismantling a territory flag without tools (removed confusing actions for the attacker)
  • Updated the init.c in every mission files and also the expansion_vanilla_109_lifetimes.xml files from ChernarusPlus and ChernarusPlusGloom. Only the init.c change is required, the xml change is minor and is not required.

Fixed:
  • Fixed an edge case for the server setting "DismantleAnywhere"
  • Fixed server markers
  • Fixed the server setting "DismantleFlagRequireTools" when set to 1
  • Fixed a compatibility issue with the mod "zSpawnSelection"

Known Issues:
  • The GPS sometimes does not work and has to be dragged out of and back into inventory to use it.
  • Skins do not persist through logins/server restarts.
  • You may get teleported to the sea if walking on that vehicle is enabled, this is only a client issue and relogging will fix this.
  • Markers don't show on the GPS.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Oppdatering: 24. sep. 2020 @ 9.27

Update 1.4.1111

Added:**
  • Added color variations for the grass
  • Added new custom interior for house 1w01
  • Added a new setting for "DismantleFlagRequireTools". If set to -1, players won't be able to dismantle/destroy flag poles if they are not a member of the territory.
  • Added many settings for the SpawnSettings.json, please update this file.

Changed:
  • Improved dismantling a territory flag without tools (removed confusing actions for the attacker)
  • Updated the init.c in every mission files and also the expansion_vanilla_109_lifetimes.xml files from ChernarusPlus and ChernarusPlusGloom. Only the init.c change is required, the xml change is minor and is not required.

Fixed:
  • Fixed an edge case for the server setting "DismantleAnywhere"
  • Fixed server markers
  • Fixed the server setting "DismantleFlagRequireTools" when set to 1
  • Fixed a compatibility issue with the mod "zSpawnSelection"

Known Issues:
  • The GPS sometimes does not work and has to be dragged out of and back into inventory to use it.
  • Skins do not persist through logins/server restarts.
  • You may get teleported to the sea if walking on that vehicle is enabled, this is only a client issue and relogging will fix this.
  • Markers don't show on the GPS.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Oppdatering: 24. sep. 2020 @ 8.53

Update 1.4.1111

Added:**
  • Added color variations for the grass
  • Added new custom interior for house 1w01
  • Added a new setting for "DismantleFlagRequireTools". If set to -1, players won't be able to dismantle/destroy flag poles if they are not a member of the territory.
  • Added many settings for the SpawnSettings.json, please update this file.

Changed:
  • Improved dismantling a territory flag without tools (removed confusing actions for the attacker)
  • Updated the init.c in every mission files and also the expansion_vanilla_109_lifetimes.xml files from ChernarusPlus and ChernarusPlusGloom. Only the init.c change is required, the xml change is minor and is not required.

Fixed:
  • Fixed an edge case for the server setting "DismantleAnywhere"
  • Fixed server markers
  • Fixed the server setting "DismantleFlagRequireTools" when set to 1
  • Fixed a compatibility issue with the mod "zSpawnSelection"

Known Issues:
  • The GPS sometimes does not work and has to be dragged out of and back into inventory to use it.
  • Skins do not persist through logins/server restarts.
  • You may get teleported to the sea if walking on that vehicle is enabled, this is only a client issue and relogging will fix this.
  • Markers don't show on the GPS.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Oppdatering: 24. sep. 2020 @ 8.30

Oppdatering: 24. sep. 2020 @ 7.35

Oppdatering: 21. sep. 2020 @ 9.56