DayZ
DayZ-Expansion-Experimental
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Frissítés: 2020. nov. 19. @ 2:28

Update 1.5.1146

Added:
  • Added a server setting "Interiors" (GeneralSettings.json) for whitelisting what building is allowed to spawn with a expansion interior.
  • Added a server setting "ItemRequired" (BookSettings.json) for Roleplay servers wanting to require a specific item to open the book.
  • Added a server setting "ItemRequiredLocation" (BookSettings.json) for Roleplay servers wanting to require the item to be in your inventory or your hands to open the book.
  • Added a server setting "NeedPenItemForCreateMarker" (MapSettings.json) for Roleplay servers wanting to require a pen to add markers on the map.
  • Added a server setting "ShowAirdropEnded" (NotificationSettings.json) for servers who do not want to display a notification when a airdrop end.
  • Added a server setting "EnableHelicopterExplosions" (VehicleSettings.json) to disable heli explosions.
  • Added a server setting "CodelockActionsAnywhere" (BaseBuildingSettings.json) to allow codelock interactions from anywhere on the wall.
  • Added Spawn Selection (can be tweaked and disabled from the server settings).
  • You can now delete markers while in the marker list menu.
  • Added the LongHorn.
  • Added wind simulation to airdrop crates.
  • Added new bldr props for mapping (basebuilding, vehicles, airdrop).
  • Added missing localization in the territory book tab and for the Hesco kit.
  • Added skin support for the M3S Covered.
  • Added new skins for the Sarka 120, ADA 4x4, Olga and the Gunter.
  • Added visual damage on expansion walls and floors.
  • Added new cooking slots to the Expansion Stove (1.09 and 1.10 compatibility).
  • Added new notification when toggling snapping.

Changed:
  • Tweaked a server setting (MapSettings.json) to not give away the player position when the player position setting is disabled.
  • Tweaked COT vehicle spawn settings (Ada will now spawn with a spare wheel and the tractor will not spawn with a spare radiator anymore).
  • Tweaked Chat constants for better modding support.
  • Tweaked UAZ, Vodnik and Tractor open door angle.
  • Tweaked Territory Calculation to prevent a exploit.
  • Tweaked the server setting "DismantleAnywhere" (in the code, no changes in the settings).
  • Tweaked Safe codelock interaction (should be easier to use).
  • Tweaked Third person camera while driving the Bus, Vodnik, Tractor, UAZ.
  • Tweaked sounds for the Bus, Vodnik, Tractor, UAZ.
  • Changed Autorun conditions to allow jumping while in Autorun.
  • Removed attachment and planes skins.
  • Removed the Expansion Snapping Nodes to improve player fps and reduce visual cluter while building.

Fixed:
  • Fixed Ada 4x4, Olga, Tractor, Gunter and Sarka 120 skins.
  • Fixed dismantling barbed wire.
  • Fixed a exploit allowing players to open basebuilding windows from the outside.
  • Fixed a Null Pointer in ExpansionAirdropContainerBase.
  • Fixed a Null Pointer in ExpansionMapMarkerList.
  • Fixed markers not being removed from the marker list tab after being deleted.
  • Fixed two unsafe downcasting in ExpansionVehicleCrew.
  • Fixed two unsafe downcasting in CarScript.
  • Fixed many unsafe downcasting in COM missions.
  • Fixed a bug with the AI menu for Enoch and Sandbox COM missions.
  • Fixed a exploit allowing players to create unnamed territories.
  • Fixed spacing in the player book tab.
  • Fixed Helicopter emitting smoke when it shouldn't.
  • Fixed Tractor doors handling (they couldn't be closed while driving).
  • Fixed a rare bug allowing a car key to unlock other cars.
  • Fixed Expansion Stove from being movable/pickable when lit.
  • Fixed bullet proof Bus and Vodnik.
  • Fixed snapping for 1.5m and 1m tall walls.
  • Fixed ramps not snapping below floors and ramps.
  • Fixed ramps snapping left and right points.
  • Fixed Codelocks hurting the player after changing code.
  • Fixed a exploit allowing the player to know his location even when his player marker was not visible.
  • Fixed a exploit allowing the player get on the other side of a wall with a Winched car to a Helicopter.
  • Potential fix for the minimum required to start a mission.
  • Potential fix for the airdrop dropzone radius.
  • Potential fix for Mapping/Interiors despawning.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:
  • You NEED to update Community-Framework and Expansion before 1.10
  • You NEED to update your server settings, please refer to the Expansion Wiki for more informations.
  • You NEED to update your mission files! (1.10 changes + the expansion longhorn)

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
If you are a Server Hoster, docummentations for all the changes to the server settings are vailable at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes)

Frissítés: 2020. nov. 19. @ 2:18

Update 1.5.1146

Added:
  • Added a server setting "Interiors" (GeneralSettings.json) for whitelisting what building is allowed to spawn with a expansion interior.
  • Added a server setting "ItemRequired" (BookSettings.json) for Roleplay servers wanting to require a specific item to open the book.
  • Added a server setting "ItemRequiredLocation" (BookSettings.json) for Roleplay servers wanting to require the item to be in your inventory or your hands to open the book.
  • Added a server setting "NeedPenItemForCreateMarker" (MapSettings.json) for Roleplay servers wanting to require a pen to add markers on the map.
  • Added a server setting "ShowAirdropEnded" (NotificationSettings.json) for servers who do not want to display a notification when a airdrop end.
  • Added a server setting "EnableHelicopterExplosions" (VehicleSettings.json) to disable heli explosions.
  • Added a server setting "CodelockActionsAnywhere" (BaseBuildingSettings.json) to allow codelock interactions from anywhere on the wall.
  • Added Spawn Selection (can be tweaked and disabled from the server settings).
  • You can now delete markers while in the marker list menu.
  • Added the LongHorn.
  • Added wind simulation to airdrop crates.
  • Added new bldr props for mapping (basebuilding, vehicles, airdrop).
  • Added missing localization in the territory book tab and for the Hesco kit.
  • Added skin support for the M3S Covered.
  • Added new skins for the Sarka 120, ADA 4x4, Olga and the Gunter.
  • Added visual damage on expansion walls and floors.
  • Added new cooking slots to the Expansion Stove (1.09 and 1.10 compatibility).
  • Added new notification when toggling snapping.

Changed:
  • Tweaked a server setting (MapSettings.json) to not give away the player position when the player position setting is disabled.
  • Tweaked COT vehicle spawn settings (Ada will now spawn with a spare wheel and the tractor will not spawn with a spare radiator anymore).
  • Tweaked Chat constants for better modding support.
  • Tweaked UAZ, Vodnik and Tractor open door angle.
  • Tweaked Territory Calculation to prevent a exploit.
  • Tweaked the server setting "DismantleAnywhere" (in the code, no changes in the settings).
  • Tweaked Safe codelock interaction (should be easier to use).
  • Tweaked Third person camera while driving the Bus, Vodnik, Tractor, UAZ.
  • Tweaked sounds for the Bus, Vodnik, Tractor, UAZ.
  • Changed Autorun conditions to allow jumping while in Autorun.
  • Removed attachment and planes skins.
  • Removed the Expansion Snapping Nodes to improve player fps and reduce visual cluter while building.

Fixed:
  • Fixed Ada 4x4, Olga, Tractor, Gunter and Sarka 120 skins.
  • Fixed dismantling barbed wire.
  • Fixed a exploit allowing players to open basebuilding windows from the outside.
  • Fixed a Null Pointer in ExpansionAirdropContainerBase.
  • Fixed a Null Pointer in ExpansionMapMarkerList.
  • Fixed markers not being removed from the marker list tab after being deleted.
  • Fixed two unsafe downcasting in ExpansionVehicleCrew.
  • Fixed two unsafe downcasting in CarScript.
  • Fixed many unsafe downcasting in COM missions.
  • Fixed a bug with the AI menu for Enoch and Sandbox COM missions.
  • Fixed a exploit allowing players to create unnamed territories.
  • Fixed spacing in the player book tab.
  • Fixed Helicopter emitting smoke when it shouldn't.
  • Fixed Tractor doors handling (they couldn't be closed while driving).
  • Fixed a rare bug allowing a car key to unlock other cars.
  • Fixed Expansion Stove from being movable/pickable when lit.
  • Fixed bullet proof Bus and Vodnik.
  • Fixed snapping for 1.5m and 1m tall walls.
  • Fixed ramps not snapping below floors and ramps.
  • Fixed ramps snapping left and right points.
  • Fixed Codelocks hurting the player after changing code.
  • Fixed a exploit allowing the player to know his location even when his player marker was not visible.
  • Fixed a exploit allowing the player get on the other side of a wall with a Winched car to a Helicopter.
  • Potential fix for the minimum required to start a mission.
  • Potential fix for the airdrop dropzone radius.
  • Potential fix for Mapping/Interiors despawning.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:
  • You NEED to update Community-Framework and Expansion before 1.10
  • You NEED to update your server settings, please refer to the Expansion Wiki for more informations.
  • You NEED to update your mission files! (1.10 changes + the expansion longhorn)

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
If you are a Server Hoster, docummentations for all the changes to the server settings are vailable at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes)

Frissítés: 2020. nov. 19. @ 2:03

Update 1.5.1146

Added:
  • Added a server setting "Interiors" (GeneralSettings.json) for whitelisting what building is allowed to spawn with a expansion interior.
  • Added a server setting "ItemRequired" (BookSettings.json) for Roleplay servers wanting to require a specific item to open the book.
  • Added a server setting "ItemRequiredLocation" (BookSettings.json) for Roleplay servers wanting to require the item to be in your inventory or your hands to open the book.
  • Added a server setting "NeedPenItemForCreateMarker" (MapSettings.json) for Roleplay servers wanting to require a pen to add markers on the map.
  • Added a server setting "ShowAirdropEnded" (NotificationSettings.json) for servers who do not want to display a notification when a airdrop end.
  • Added a server setting "EnableHelicopterExplosions" (VehicleSettings.json) to disable heli explosions.
  • Added a server setting "CodelockActionsAnywhere" (BaseBuildingSettings.json) to allow codelock interactions from anywhere on the wall.
  • Added Spawn Selection (can be tweaked and disabled from the server settings).
  • You can now delete markers while in the marker list menu.
  • Added the LongHorn.
  • Added wind simulation to airdrop crates.
  • Added new bldr props for mapping (basebuilding, vehicles, airdrop).
  • Added missing localization in the territory book tab and for the Hesco kit.
  • Added skin support for the M3S Covered.
  • Added new skins for the Sarka 120, ADA 4x4, Olga and the Gunter.
  • Added visual damage on expansion walls and floors.
  • Added new cooking slots to the Expansion Stove (1.09 and 1.10 compatibility).
  • Added new notification when toggling snapping.

Changed:
  • Tweaked a server setting (MapSettings.json) to not give away the player position when the player position setting is disabled.
  • Tweaked COT vehicle spawn settings (Ada will now spawn with a spare wheel and the tractor will not spawn with a spare radiator anymore).
  • Tweaked Chat constants for better modding support.
  • Tweaked UAZ, Vodnik and Tractor open door angle.
  • Tweaked Territory Calculation to prevent a exploit.
  • Tweaked the server setting "DismantleAnywhere" (in the code, no changes in the settings).
  • Tweaked Safe codelock interaction (should be easier to use).
  • Tweaked Third person camera while driving the Bus, Vodnik, Tractor, UAZ.
  • Tweaked sounds for the Bus, Vodnik, Tractor, UAZ.
  • Changed Autorun conditions to allow jumping while in Autorun.
  • Removed attachment and planes skins.
  • Removed the Expansion Snapping Nodes to improve player fps and reduce visual cluter while building.

Fixed:
  • Fixed Ada 4x4, Olga, Tractor, Gunter and Sarka 120 skins.
  • Fixed dismantling barbed wire.
  • Fixed a exploit allowing players to open basebuilding windows from the outside.
  • Fixed a Null Pointer in ExpansionAirdropContainerBase.
  • Fixed a Null Pointer in ExpansionMapMarkerList.
  • Fixed markers not being removed from the marker list tab after being deleted.
  • Fixed two unsafe downcasting in ExpansionVehicleCrew.
  • Fixed two unsafe downcasting in CarScript.
  • Fixed many unsafe downcasting in COM missions.
  • Fixed a bug with the AI menu for Enoch and Sandbox COM missions.
  • Fixed a exploit allowing players to create unnamed territories.
  • Fixed spacing in the player book tab.
  • Fixed Helicopter emitting smoke when it shouldn't.
  • Fixed Tractor doors handling (they couldn't be closed while driving).
  • Fixed a rare bug allowing a car key to unlock other cars.
  • Fixed Expansion Stove from being movable/pickable when lit.
  • Fixed bullet proof Bus and Vodnik.
  • Fixed snapping for 1.5m and 1m tall walls.
  • Fixed ramps not snapping below floors and ramps.
  • Fixed ramps snapping left and right points.
  • Fixed Codelocks hurting the player after changing code.
  • Fixed a exploit allowing the player to know his location even when his player marker was not visible.
  • Fixed a exploit allowing the player get on the other side of a wall with a Winched car to a Helicopter.
  • Potential fix for the minimum required to start a mission.
  • Potential fix for the airdrop dropzone radius.
  • Potential fix for Mapping/Interiors despawning.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:
  • You NEED to update Community-Framework and Expansion before 1.10
  • You NEED to update your server settings, please refer to the Expansion Wiki for more informations.
  • You NEED to update your mission files! (1.10 changes + the expansion longhorn)

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
If you are a Server Hoster, docummentations for all the changes to the server settings are vailable at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes)

Frissítés: 2020. nov. 19. @ 1:48

Update 1.5.1146

Added:
  • Added a server setting "Interiors" (GeneralSettings.json) for whitelisting what building is allowed to spawn with a expansion interior.
  • Added a server setting "ItemRequired" (BookSettings.json) for Roleplay servers wanting to require a specific item to open the book.
  • Added a server setting "ItemRequiredLocation" (BookSettings.json) for Roleplay servers wanting to require the item to be in your inventory or your hands to open the book.
  • Added a server setting "NeedPenItemForCreateMarker" (MapSettings.json) for Roleplay servers wanting to require a pen to add markers on the map.
  • Added a server setting "ShowAirdropEnded" (NotificationSettings.json) for servers who do not want to display a notification when a airdrop end.
  • Added a server setting "EnableHelicopterExplosions" (VehicleSettings.json) to disable heli explosions.
  • Added a server setting "CodelockActionsAnywhere" (BaseBuildingSettings.json) to allow codelock interactions from anywhere on the wall.
  • Added Spawn Selection (can be tweaked and disabled from the server settings).
  • You can now delete markers while in the marker list menu.
  • Added the LongHorn.
  • Added wind simulation to airdrop crates.
  • Added new bldr props for mapping (basebuilding, vehicles, airdrop).
  • Added missing localization in the territory book tab and for the Hesco kit.
  • Added skin support for the M3S Covered.
  • Added new skins for the Sarka 120, ADA 4x4, Olga and the Gunter.
  • Added visual damage on expansion walls and floors.
  • Added new cooking slots to the Expansion Stove (1.09 and 1.10 compatibility).
  • Added new notification when toggling snapping.

Changed:
  • Tweaked a server setting (MapSettings.json) to not give away the player position when the player position setting is disabled.
  • Tweaked COT vehicle spawn settings (Ada will now spawn with a spare wheel and the tractor will not spawn with a spare radiator anymore).
  • Tweaked Chat constants for better modding support.
  • Tweaked UAZ, Vodnik and Tractor open door angle.
  • Tweaked Territory Calculation to prevent a exploit.
  • Tweaked the server setting "DismantleAnywhere" (in the code, no changes in the settings).
  • Tweaked Safe codelock interaction (should be easier to use).
  • Tweaked Third person camera while driving the Bus, Vodnik, Tractor, UAZ.
  • Tweaked sounds for the Bus, Vodnik, Tractor, UAZ.
  • Changed Autorun conditions to allow jumping while in Autorun.
  • Removed attachment and planes skins.
  • Removed the Expansion Snapping Nodes to improve player fps and reduce visual cluter while building.

Fixed:
  • Fixed Ada 4x4, Olga, Tractor, Gunter and Sarka 120 skins.
  • Fixed dismantling barbed wire.
  • Fixed a exploit allowing players to open basebuilding windows from the outside.
  • Fixed a Null Pointer in ExpansionAirdropContainerBase.
  • Fixed a Null Pointer in ExpansionMapMarkerList.
  • Fixed markers not being removed from the marker list tab after being deleted.
  • Fixed two unsafe downcasting in ExpansionVehicleCrew.
  • Fixed two unsafe downcasting in CarScript.
  • Fixed many unsafe downcasting in COM missions.
  • Fixed a bug with the AI menu for Enoch and Sandbox COM missions.
  • Fixed a exploit allowing players to create unnamed territories.
  • Fixed spacing in the player book tab.
  • Fixed Helicopter emitting smoke when it shouldn't.
  • Fixed Tractor doors handling (they couldn't be closed while driving).
  • Fixed a rare bug allowing a car key to unlock other cars.
  • Fixed Expansion Stove from being movable/pickable when lit.
  • Fixed bullet proof Bus and Vodnik.
  • Fixed snapping for 1.5m and 1m tall walls.
  • Fixed ramps not snapping below floors and ramps.
  • Fixed ramps snapping left and right points.
  • Fixed Codelocks hurting the player after changing code.
  • Fixed a exploit allowing the player to know his location even when his player marker was not visible.
  • Fixed a exploit allowing the player get on the other side of a wall with a Winched car to a Helicopter.
  • Potential fix for the minimum required to start a mission.
  • Potential fix for the airdrop dropzone radius.
  • Potential fix for Mapping/Interiors despawning.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:
  • You NEED to update Community-Framework and Expansion before 1.10
  • You NEED to update your server settings, please refer to the Expansion Wiki for more informations.
  • You NEED to update your mission files! (1.10 changes + the expansion longhorn)

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
If you are a Server Hoster, docummentations for all the changes to the server settings are vailable at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes)

Frissítés: 2020. nov. 3. @ 21:14

STEAM:

Update 1.4.1129

Added:
  • Added default Airdrop mission drop locations for "Livona".
  • Added default Airdrop mission drop locations for "Deer Isle".

Fixed:
  • Fixed an issue that prevented territory owners from dismantling their base-building parts.
  • Fixed an issue that resulted in the car key not being properly connected to the vehilce and sometimes the key not working on the vehicle it was connected to.
  • Fixed car keys not persisting after server restarts.

Removed:
  • Server markers for Airdrop locations have been disabled for now until we have found a solution to remove the server markers again after an airdrop event ends.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters:
  • You DON'T NEED to update your server settings unless you want the default airdrop missions for the "Livona" or Deer Isle map! For this simply wipe the "Missions" folder in the ExpansionMod folder on your server.
  • You DON'T NEED to update your mission files!

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Frissítés: 2020. nov. 3. @ 20:45

STEAM:

Update 1.4.1129

Added:
  • Added default Airdrop mission drop locations for "Livona".
  • Added default Airdrop mission drop locations for "Deer Isle".

Fixed:
  • Fixed an issue that prevented territory owners from dismantling their base-building parts.
  • Fixed an issue that resulted in the car key not being properly connected to the vehilce and sometimes the key not working on the vehicle it was connected to.
  • Fixed car keys not persisting after server restarts.

Removed:
  • Server markers for Airdrop locations have been disabled for now until we have found a solution to remove the server markers again after an airdrop event ends.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters:
  • You DON'T NEED to update your server settings unless you want the default airdrop missions for the "Livona" or Deer Isle map! For this simply wipe the "Missions" folder in the ExpansionMod folder on your server.
  • You DON'T NEED to update your mission files!

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Frissítés: 2020. okt. 29. @ 23:13

STEAM:

Update 1.4.1129

Added:
  • Added default Airdrop mission drop locations for "Livona".
  • Added default Airdrop mission drop locations for "Deer Isle".

Fixed:
  • Fixed an issue that prevented territory owners from dismantling their base-building parts.
  • Fixed an issue that resulted in the car key not being properly connected to the vehilce and sometimes the key not working on the vehicle it was connected to.
  • Fixed car keys not persisting after server restarts.

Removed:
  • Server markers for Airdrop locations have been disabled for now until we have found a solution to remove the server markers again after an airdrop event ends.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters:
  • You DON'T NEED to update your server settings unless you want the default airdrop missions for the "Livona" or Deer Isle map! For this simply wipe the "Missions" folder in the ExpansionMod folder on your server.
  • You DON'T NEED to update your mission files!

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Frissítés: 2020. okt. 29. @ 22:32

STEAM:

Update 1.4.1129

Added:
  • Added default Airdrop mission drop locations for "Livona".
  • Added default Airdrop mission drop locations for "Deer Isle".

Fixed:
  • Fixed an issue that prevented territory owners from dismantling their base-building parts.
  • Fixed an issue that resulted in the car key not being properly connected to the vehilce and sometimes the key not working on the vehicle it was connected to.
  • Fixed car keys not persisting after server restarts.

Removed:
  • Server markers for Airdrop locations have been disabled for now until we have found a solution to remove the server markers again after an airdrop event ends.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters:
  • You DON'T NEED to update your server settings unless you want the default airdrop missions for the "Livona" or Deer Isle map! For this simply wipe the "Missions" folder in the ExpansionMod folder on your server.
  • You DON'T NEED to update your mission files!

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Frissítés: 2020. okt. 29. @ 21:31

STEAM:

Update 1.4.1129

Added:
  • Added default Airdrop mission drop locations for "Livona".
  • Added default Airdrop mission drop locations for "Deer Isle".

Fixed:
  • Fixed an issue that prevented territory owners from dismantling their base-building parts.
  • Fixed an issue that resulted in the car key not being properly connected to the vehilce and sometimes the key not working on the vehicle it was connected to.
  • Fixed car keys not persisting after server restarts.

Removed:
  • Server markers for Airdrop locations have been disabled for now until we have found a solution to remove the server markers again after an airdrop event ends.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters:
  • You DON'T NEED to update your server settings unless you want the default airdrop missions for the "Livona" or Deer Isle map! For this simply wipe the "Missions" folder in the ExpansionMod folder on your server.
  • You DON'T NEED to update your mission files!

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Frissítés: 2020. okt. 29. @ 20:42

STEAM:

Update 1.4.1129

Added:
  • Added default Airdrop mission drop locations for "Livona".
  • Added default Airdrop mission drop locations for "Deer Isle".

Fixed:
  • Fixed an issue that prevented territory owners from dismantling their base-building parts.
  • Fixed an issue that resulted in the car key not being properly connected to the vehilce and sometimes the key not working on the vehicle it was connected to.
  • Fixed car keys not persisting after server restarts.

Removed:
  • Server markers for Airdrop locations have been disabled for now until we have found a solution to remove the server markers again after an airdrop event ends.

Known Issues:
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters:
  • You DON'T NEED to update your server settings unless you want the default airdrop missions for the "Livona" or Deer Isle map! For this simply wipe the "Missions" folder in the ExpansionMod folder on your server.
  • You DON'T NEED to update your mission files!

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)