Garry's Mod
Collision Resizer (ENHANCED)
Mostrando 1-10 de 16 aportaciones
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Actualización: 15 OCT 2016 a las 10:20 p. m.

Fixed the UI, multiple bug fixes

Actualización: 31 OCT 2015 a las 7:04 p. m.

made dupes from older version work again

Actualización: 30 OCT 2015 a las 9:59 p. m.

Client-side physics; made resizing compatible with HL2/engine saves; made resizing actually fully compatible with demo recordings

Actualización: 21 ABR 2015 a las 2:18 p. m.

changed the name to propresizer, made it appear correctly on the tool menu, made it show up better in multiplayer, general improvement, added the cvar advresizer_clamp which forces the values to clamp between their minimum and maximum.

Actualización: 9 NOV 2014 a las 3:58 p. m.

Fixed an issue where duplicated objects would fall. Performance improvement.

Actualización: 31 AGO 2014 a las 10:56 p. m.

fixed constraints sometimes breaking, fixed certain issues with SENTS

Actualización: 2 AGO 2014 a las 1:52 p. m.

No more unstable objects.

Actualización: 25 MAR 2014 a las 2:35 p. m.

cleanup

Actualización: 22 MAR 2014 a las 11:17 p. m.

made compatible with saved dupes and saved games; changed inertia scaling method; fixed networking; fixed issues with demo recording; added a new feature

Actualización: 18 FEB 2014 a las 7:13 p. m.

Improved everything; now works with Demos.