Arma 3

Arma 3

[DG 1-1] Degenerate Customs - 40K Astartes
Zobrazuje se 11–20 z 22 položek
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Aktualizace: 1. čvc. 2021 v 18.54

Fixed Shoulderpads not being visible in Arsenal (and fixed damage values at the same time)
Fixed Helmets not applying to unit when Randomiser fired.

Aktualizace: 1. čvc. 2021 v 3.08

Fixed missing CBA Event handlers in hidden classes causing report errors.
Fixed bad syntax in mod.cpp

Aktualizace: 30. čvn. 2021 v 18.37

Fixed Group availablity in the editor

Aktualizace: 30. čvn. 2021 v 12.59

Fixed Missing Units for some factions
Fixed Inheritance issues for Salamanders Vehicles
Added Groups for all factions based off vanilla Blufor format (with adjustment where necessary)

Aktualizace: 30. čvn. 2021 v 5.06

Fixed Devastators not loading with correct backpack when Dosiel's Funtime was loaded
Fixed Units not updating immediately when attributes were adjusted
Fixed LasCannon and PlasmaCannon variants for Loyalist and Traitor chapters
Fixed Heavy Bolter still being an option when the LasCannons and PlasmaCannons were randomised

Aktualizace: 29. čvn. 2021 v 17.31

Backwards compat fix for old missions

Aktualizace: 29. čvn. 2021 v 15.48

Attempt number 2 at getting the logo to work

Aktualizace: 29. čvn. 2021 v 15.20

Minor Fix to Deathwatch Arm Texture and readded Mod logo

Aktualizace: 29. čvn. 2021 v 14.55

Added:
- Crux Terminatus Gold and Silver Pauldrons
- Deathwatch Razorbacks
- Deathwatch Whirlwind
- Deathwatch Predators (including "Annihilator")
- Deathwatch Drop pod
- Deathwatch Landspeeders
- Deathwatch Dreadnaught (requires Mighty Dreadnaughts)
- Deathwatch Contemptor Dreadnaught (requires AoD)
- Deathwatch Godwyn Boltgun
- Deathwatch Phobos Boltgun (requires AoD)
- Deathwatch Boarding Shields (requires AoD)
- Deathwatch Combat Shields (requires AoD)
- Deathwatch Storm Shield (requires SM Melee)
- Deathwatch Chaplain, Librarian & Techmarine armour
- Regular Chaplain, Librarian & Techmarine armour
- Randomisable units for all Astartes Chapters & Traitor Legions
- Devastator Backpacks now act as Ammo Hoppers, just add ammo for the appropriate Heavy weapon to the backpack and the script will do the rest (requires Dosiel's Funtime)

Fixed:
- Randomisation is now more efficient and takes advantage of CBA

Aktualizace: 18. srp. 2020 v 15.23

Added:
Deathwatch Pads for Dark Angels 1st Company (Deathwing)