XCOM 2
Imperial Surplus, Revised and Expanded (WOTC)
Visar 1–6 av 6 poster
Uppdatering: 22 jul, 2023 @ 15:32

-Potential fix for bizarre issue that came out of nowhere where alt fire “weapons” would autoequip to the primary weapon slot.
-Migrated Relby alt fire “weapon” to Quaternary slot.

Uppdatering: 23 maj, 2021 @ 17:03

-Added Tintable Scout Trooper parts.
-Changed Female Imperial Officer Uniform models.
-Old Female Officer Uniform models are still present but renamed to Field Officer.
-Added Lieutenant and Commander Ancillary Rank Pins.
-Added secondary tint Flametrooper backpack
-Added Incinerator Stormtrooper backpacks.
-Fixed localization for beam tier variant of the RT-97C.
-Fixed an issue that caused a glosslike effect on certain cloth materials under certain lighting conditions.
-Male Officer Uniform Boots are now untintable.

Uppdatering: 9 nov, 2020 @ 13:44

-Added blasters for faction heroes (EE-4 as Bullpup, DLT20 as Vektor Rifle).
-Added Maximilian Veers voice.
-Added secondary tint Imperial Army backpack.
-Added script to incorporate weapons into pre-existing saves.
-Fixed incorrect base weapon entries for electrostaff.
-Corrected weapon tech categories for the Relby.
-Removed shred from the Relby’s blaster mode (Only the Relby’s secondary fire mode was intended to have shred).
-Made Imperial Army Helmet goggles and ornaments untintable.

Uppdatering: 11 aug, 2020 @ 17:28

-Incorporated updated textures for Bossk cosmetics and various weapons ; updates by Cavily.
-Incorporated new weapon UI icons by neIVIesis.

Uppdatering: 22 jul, 2020 @ 15:18

-Added swordslice ability to melee weapons in order to facilitate their use by classes that do not add this ability by default.

Uppdatering: 17 jul, 2020 @ 21:27