Garry's Mod
Combine Onslaught 2
Mostrando 51-60 de 62 aportaciones
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Actualización: 20 JUL 2020 a las 3:01 p. m.

Actualización: 20 JUL 2020 a las 2:59 p. m.

Actualización: 20 JUL 2020 a las 2:49 p. m.

Actualización: 17 JUL 2020 a las 11:08 p. m.

Added signs in the spawn room to make it easier to understand what things do.

Actualización: 17 JUL 2020 a las 6:58 p. m.

Actualización: 17 JUL 2020 a las 2:11 p. m.

Decreased the cannon's firerate. Now if you take control of it you will gain access to a new button that increases its firerate to be extremely fast for 45 seconds.

Added a hunter to every wave post strider battle.

Actualización: 16 JUL 2020 a las 12:02 p. m.

Fixed and error causing the strider boss to spawn earlier than normal

Actualización: 16 JUL 2020 a las 6:23 a. m.

Fixed friendly npc's spawning during strider boss regardless of the spawns being disabled

Actualización: 16 JUL 2020 a las 3:39 a. m.

Added strider boss fight and reworked spawn room buttons(Friendlies on by default now).

Metropolice eyes back to blue now, no more orange.

Actualización: 14 JUL 2020 a las 6:10 a. m.

New skins for the combine added, fixed a few textures and tweaked the nodes.

Known issue: Wave Over text is incorrectly positioned on the screen, this will be fixed the next time this addon updates.