Total War: WARHAMMER II

Total War: WARHAMMER II

Lord Specializations
Mostrando 31-39 de 39 aportaciones
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Actualización: 13 JUL 2020 a las 12:01 p. m.

Apparently my dumb ass missed Ikit Claw, should be good now.

Actualización: 13 JUL 2020 a las 1:21 a. m.

Improved AI usage of skills to consider far more synergies and depend on race and army.

Actualización: 11 JUL 2020 a las 11:13 p. m.

Added a couple of vanilla lords that were previously missing

Actualización: 11 JUL 2020 a las 10:22 a. m.

Actualización: 10 JUL 2020 a las 2:47 p. m.

Belanner from MLL2 should get the skills properly now.

Actualización: 10 JUL 2020 a las 12:37 p. m.

Added level requirements for some faction unique skills that didn't have them, mostly due to realizing the Blood Kiss skill was per-turn not one-off.

Fixed a little text here and there.

Added compatibility for Sons of Asuryan.

Actualización: 9 JUL 2020 a las 5:05 p. m.

Added support for Mixu's LLs 1 and 2 as well as tabletop lords
Added support for Chatapp's TEB
Added support for Chatapp's Kraka Drak

Removed several instances of the GOD DAMN INFLUENCE SKILL, HOW DID IT END UP IN SO MANY PLACES???? WHY DOES A NORSCAN LORD NEED INFLUENCE?!

Actualización: 9 JUL 2020 a las 2:59 a. m.

Added a few Bretonnian generic lords I had missed.

Actualización: 8 JUL 2020 a las 5:50 p. m.