饑荒聯機版

饑荒聯機版

修復蟻獅地坑
目前顯示第 1-10 項,共 20 項
< 1  2 >
更新:9 月 21 日 @ 上午 4:14
cheri 發表

Tweaked weighted loot table. Increased weights for gears and moleworm. Added rabbit to loot table.

Moleworm will now go to stunned state when dug out of a sinkhole.

Added more server filter tags.

更新:2024 年 4 月 11 日 @ 上午 2:28
cheri 發表

Set physics radius of sinkholes to 0.5, so workers no longer need to stand in the exact center of a sinkhole to dig.

更新:2024 年 2 月 13 日 @ 上午 4:19
cheri 發表

Tweaked weighted loot table. Added nitre and moleworm.

Added a pity system to guarantee at least a few loots are dropped from digging.

Blowing up a sinkhole will now also drop ashes.

Sinkholes without a "nextrepair" timer can no longer be dug.

更新:2024 年 2 月 4 日 @ 上午 2:38
cheri 發表

Digging will now drop gears, blue gems, and red gems as rare loot.

Reduced chance of a loot item being a trinket to 10% (from 20%).

The amount of rocks dropped from using explosives are now based on the sinkhole's current stage.

Subtracted time from digging will now carry over to the next stage.

Sinkholes can no longer be dug while still forming.

更新:2023 年 3 月 14 日 @ 下午 2:31

Gunpowder and other explosives can now be used to instantly destroy sinkholes (can be disabled).

Increased default values of shovel repair time and shovel loot chance to 240 seconds and 10% respectively.

Streamlined mod config options.

Added modinfo translations for Simplified Chinese and Traditional Chinese. Translations by Anonymous.

更新:2021 年 6 月 23 日 @ 下午 5:52

Natural Respawn should no longer create duplicate, undiggable sinkholes.

更新:2021 年 6 月 4 日 @ 下午 4:29

Sinkholes should no longer print false-positive errors in console when they spawn.
Removed redundant server filter tags.

更新:2021 年 2 月 8 日 @ 上午 8:04

Changed tag 'all_clients_require_mod' to 'server_only_mod'.

更新:2020 年 8 月 29 日 @ 下午 4:04

Added server filter tags.

更新:2020 年 8 月 29 日 @ 下午 3:41

Moved code to modmain.lua, using AddPrefabPostInit instead of replacing the antlion_sinkhole prefab file.