Don't Starve Together

Don't Starve Together

Repair Antlion Sinkholes
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Mis à jour le : 21 sept. à 4h14
par cheri

Tweaked weighted loot table. Increased weights for gears and moleworm. Added rabbit to loot table.

Moleworm will now go to stunned state when dug out of a sinkhole.

Added more server filter tags.

Mis à jour le : 11 avr. 2024 à 2h28
par cheri

Set physics radius of sinkholes to 0.5, so workers no longer need to stand in the exact center of a sinkhole to dig.

Mis à jour le : 13 févr. 2024 à 4h19
par cheri

Tweaked weighted loot table. Added nitre and moleworm.

Added a pity system to guarantee at least a few loots are dropped from digging.

Blowing up a sinkhole will now also drop ashes.

Sinkholes without a "nextrepair" timer can no longer be dug.

Mis à jour le : 4 févr. 2024 à 2h38
par cheri

Digging will now drop gears, blue gems, and red gems as rare loot.

Reduced chance of a loot item being a trinket to 10% (from 20%).

The amount of rocks dropped from using explosives are now based on the sinkhole's current stage.

Subtracted time from digging will now carry over to the next stage.

Sinkholes can no longer be dug while still forming.

Mis à jour le : 14 mars 2023 à 14h31

Gunpowder and other explosives can now be used to instantly destroy sinkholes (can be disabled).

Increased default values of shovel repair time and shovel loot chance to 240 seconds and 10% respectively.

Streamlined mod config options.

Added modinfo translations for Simplified Chinese and Traditional Chinese. Translations by Anonymous.

Mis à jour le : 23 juin 2021 à 17h52

Natural Respawn should no longer create duplicate, undiggable sinkholes.

Mis à jour le : 4 juin 2021 à 16h29

Sinkholes should no longer print false-positive errors in console when they spawn.
Removed redundant server filter tags.

Mis à jour le : 8 févr. 2021 à 8h04

Changed tag 'all_clients_require_mod' to 'server_only_mod'.

Mis à jour le : 29 aout 2020 à 16h04

Added server filter tags.

Mis à jour le : 29 aout 2020 à 15h41

Moved code to modmain.lua, using AddPrefabPostInit instead of replacing the antlion_sinkhole prefab file.