Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Ultralogic
Mostrando 1-10 de 10 aportaciones
Actualización: 26 MAR 2024 a las 16:10
por VFlyer

"Hey Flyer, what did you push this time?"
"Oh it's just VR fixes that someone reported on."

Actualización: 29 FEB 2024 a las 22:41
por VFlyer

GORON! WE'RE MAKING A NEW TEAM HERE! GO AWAY!
(It's a TP QOL fix. I'm not reading that.)

Actualización: 2 DIC 2022 a las 14:07

HEY GORON GET OFF MY FUCKING TEAM ASSHOLE

Actualización: 2 DIC 2022 a las 14:04

"Deaf isn't going to anything about it" SUCK MY FUCKING ASS YOU GOD DAMN STUTTERING PARROT



https://www.youtube.com/watch?v=asgtIKR3CeA

Actualización: 19 AGO 2021 a las 21:40

TP fix and made green more green

Actualización: 29 MAY 2021 a las 21:52

Lots of minor updates, but there is one major update: Logic gates now actually start spawned in instead of you having to set them active.

• Made the colors glow in the dark.
• Heavily optimized the code.
• Took down the fence.
• Added a TP autosolver.
• Potentially broke TP, not sure.
• Updated Steam description.

Actualización: 10 AGO 2020 a las 14:18

Thanks to Fang for doing some TP mumbo jumbo

Also I removed the solve sound because it didn't fit and it sucked

Actualización: 8 JUL 2020 a las 22:33

Fixed a TP bug where if the operator started on the one generated interally, then it couldn't set the operator to that immediately.

Actualización: 6 JUL 2020 a las 14:37

Made it so that you cannot submit duplicate operators. Manual reprint required.

Also fixed TP. Probably.

Actualización: 3 JUL 2020 a las 1:45

I'm currently listening to Mambo Number 5