Quaver
Clearium
11개 중 1~10개 표시 중
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업데이트: 2025년 7월 9일 오후 12시 20분
작성자: jole

- move hitbubbles off screen

업데이트: 2022년 7월 21일 오후 2시 23분

v1.71 (No skin changes)

- Triggered update to get "Skin" workshop tag

업데이트: 2022년 4월 18일 오전 5시 28분

v1.71

- Added hitsounds back. They're no longer in extras

업데이트: 2022년 4월 8일 오후 9시 57분

v1.7

Decently large update this time! Changes some core parts of the skin - I hope it's not too different

- New hit/hold lighting
- 4K Columnsize 96 -> 105
- 7K Columnsize 71 -> 64
- ComboPosY -205 -> -180
- Stage borders are now thinner and simpler
- Receptors facelift (now glossy and less blurry)
- Column lighting facelift
- Shrunk health bar
- Grades are now included
- Custom score numbers added
- Score, rating, and KPS are now hidden in gameplay (Only acc remains). The scale for them is just 0 so you can easily bring them back with skin.ini
- The new changes will move the judgeline compared to before. Sorry if that causes playability issues. You can play around with skin.ini (ColumnSize and ReceptorPosOffsetY) to make it how you want it
- Cleaned up skin.ini
- Added [MenuBorder] section
- Removed "WidthForNoteHeightScale" line since it's a broken feature for now
- Moved custom hitsounds to extras
- Removed old lighting extras and moved previous default lighting to extras as a legacy option. You'll need to change lighting scales in skin.ini to use them
- Removed unused skip folder
- Updated thumbnail

업데이트: 2020년 8월 30일 오전 4시 50분

v1.6

- Tweak WidthForNoteHeightScale so note scaling is closer to what it used to be before v1.5

업데이트: 2020년 8월 21일 오전 10시 06분

v1.5

- Updated skin.ini to use new "DefaultSkin", "HitLightingScale", "HoldLightingScale", and "WidthForNoteHeightScale" lines

업데이트: 2020년 8월 15일 오후 6시 27분

v1.4

- Oh god I'm sorry guys I ruined the hitlighting
- Changed hitlighting fps to 60
- Changed holdlighting fps to 15

업데이트: 2020년 8월 4일 오전 6시 41분

v1.3:

- Removed changelog from main post because who cares about that
- Added editor specific notes that show when you enable layers

업데이트: 2020년 7월 13일 오전 5시 18분

v1.2:

- Removed version from title because who cares about that
- Changed hold hitlighting to be the same frame size as regular hitlighting (225x225). No more squished lighting!!!!!
- Adjusted hitlighting scale for both modes

업데이트: 2020년 7월 11일 오전 3시 19분

v1.1

- Added 7+1k support
- Removed glow below judgeline (the glow caused notes to go below the judgeline)
- Adjusted lighting position and HitposOffsetY to account for judgeline change