Empyrion - Galactic Survival

Empyrion - Galactic Survival

Starscorcher_Universe
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Actualización: 12 FEB 2021 a las 9:38

Version Starscorcher_Universe__V16.1.1
Patch Notes

NEW Starting World
Warzone : in the Gray Sector a PVP Start in a PVP system
Warzone and its system is 100% PvP

Bajor System Returns with a few changes including some PVP worlds
Note: DS9 still needs some work not all doors have been set public about half have if you cant get inside locate a Transporter in Range and TP over

Admin Welcome Centre POI's
Start Worlds Still have these as a red Color
Random and Fixed worlds now only have a 1 in 3 chance of a working Admin building the other 3 types are Broken and as yet not salvagable or fixable by the player
Space Admin Stations have a 50/50 chance of being intact

New Player Start
Insane Level Dificulty , Deep Space in orbit of a small world
You Start on an Admin Building , Your Destroyed Ship is close by to salvage , use a cheep blueprint in your factory to get you to the planet below and a chance to live
SHIP POI's Respawn Every 15 minutes for new players to have a chance at them
If PVP is set to True they will not work with Anti Greif zones Enabled

New Factions have been Added Coming updates will see more POI's added for these factions

Edit: Forgot to add a new change , blueprints with Trade Terminal and Plants growing can now be spawned in the Starscorcher_Universe , those blocks have been removed from the restricted list

Actualización: 6 FEB 2021 a las 11:32

Starscorcher_Universe__V16.0.9

Patch Notes:
All PLayfields have been updated in preperation for my Larger Factions Update
Custom Fctions are coming along with more Custom POI's and Worlds


more to come

Actualización: 4 FEB 2021 a las 5:07

Starscorcher_Universe__V16.0.1

Renamed several assets and playfields for compatability with my other mods/scenarios

added scenarios to a collection
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2195686824

Actualización: 4 FEB 2021 a las 4:42

Starscorcher_Universe__V16.0.1

updated for V1.4

Actualización: 3 ENE 2021 a las 15:08

Starscorcher_Universe__V15.2.05

Removed Discovery setting for core NPC factions that are tied to Start Reputations
( report bugs with this setting )

Actualización: 3 ENE 2021 a las 15:03

Starscorcher_Universe__V15.2.04

altered custom factions to fix a COQ error on startup of a new playfield

Actualización: 27 DIC 2020 a las 4:49

Starscorcher_Universe__V15.2.03

Fix for a COQ Error after escape pod landing

Actualización: 27 DIC 2020 a las 4:37

Starscorcher_Universe__V15.2.02

Update of More Admin POI's as per previous notes

Actualización: 27 DIC 2020 a las 4:21

Starscorcher_Universe__V15.2.01

Updated Admin POI's LCD to show the new discord created for support and updates of this scenario

New Discord for people that watch my Streams or Use my Mods
to be able to Chat with me

https://discord.gg/S5ZXKr43bP

Actualización: 21 DIC 2020 a las 1:08

Starscorcher_Universe__V15.1.3.01

Finally Fixed the last Starting Faction Issues

# Starter Factions have no being on Faction Warfare and are only for Starting the game
# Base NPC Factions that have Standing towards the Player Starts are now shown by default
# Other NPC Factions including Future Custom ones will need to be found to be seen

Creating a Player Faction Requires you to Leave your Starter Faction First & now retains the Reputation and discoveries of your Start Faction up to the point you leave

*Warning if you leave the Starter Faction any Bases/Ships that are not set to private will stay under that faction Control

*New Save Required to Run this update