Conan Exiles
Sky Island - 0.9.30
Visualizzazione di 11-20 elementi su 64
< 1  2  3  4  5  6  7 >
Aggiornamento: 4 ott 2020, 11:38

- Fix for missing camps on Sky Island in Single Player mode
- Fix for NPC's under Sky Island can now navigate and attack (Funcom has a RecoverByMesh in the behaviours. This is most of the cause of all NPC bug outs. It can get easily stuck in this. For this we've removed it and replace it with RepositionFighter during that edge case.. instead of just waiting and doing nothing)

Aggiornamento: 1 ott 2020, 18:45

- Compatability fix with DynamicMapLoader and any other mods that use this method

Aggiornamento: 20 set 2020, 21:05

- Camp LODs
- Bridge
- Fix for Star Ruins portal
- Jungle ruins added to fix mob collision issues

Aggiornamento: 20 set 2020, 10:00

- Fix for floating foilaged
- Turbo pass on Star Ruins
- Turbo fixed collision in jungle area

Aggiornamento: 18 set 2020, 7:26

- Shore Line Granit Ref fixed

Aggiornamento: 15 set 2020, 11:04

- Dungeon FX Pass. Turbo is now starting her pass
- Recompile for Funcom update

Aggiornamento: 13 set 2020, 17:51

- First Test Dungeon level is in. no Mobs yeet

Aggiornamento: 12 set 2020, 17:55

- Now works with any mod any map
- Remove debug print
- Removed extra map.. small build

Aggiornamento: 12 set 2020, 17:20

- Now works with any mod any map

Aggiornamento: 7 set 2020, 17:49

- Floating Temple.. upcoming dungeon entrance