Don't Starve Together
Attack Timer
Показані результати 1–10 із 18
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Оновлено: 9 лип. 2022 о 6:48

Version 1.5.8
Added timers for the Moon Quay mobs: Prime Mates and Powder Monkeys.
Added Twins, Eye of Terror timers.
Updated Ancient Guardian Timer.

Оновлено: 7 листоп. 2021 о 4:44

Version 1.5.7
Added timers for the Hallowed Forge enemies.

Оновлено: 12 серп. 2021 о 10:37

Version 1.5.6
Added timers for Grass Gator and Sea Strider.

Оновлено: 25 черв. 2021 о 4:42

Version 1.5.5
Added timers for the Nurse Spider.
Tweaked some functions, which should reduce lag caused by larger amounts of entities on screen.

Оновлено: 8 трав. 2021 о 4:24

Version 1.5.4

Added timers for Celestial Champion, Moonblind Bird, Misshapen Bird.
Added a condition for the MISSING parameter to check if an fx is about to disappear.

Оновлено: 6 берез. 2021 о 4:00

Version 1.5.3

Added an option to hide the timer for mobs the player can't see.
Made attack colour also respect the size of the mob, which should make the "dodge" colour more accurate.

Оновлено: 27 груд. 2020 о 5:43

Version 1.5.2

Changed player speed calculation to not use the locomotor component anymore. This was causing issues with mods that rely on knowing if Lag Compensation is on and it sometimes caused crashes.

Оновлено: 20 груд. 2020 о 3:18

Version 1.5.1

Fixed crash caused by the GetOffCooldownTriggerWithMissingEnt function.

Оновлено: 18 груд. 2020 о 12:02

Version 1.5

Added options for colouring mob cooldowns and attack cooldown.
Revamped a large portion of code and seperated cooldowns as seperate widgets.
Fixed issues with Yellow Sea Weed attack timer not being set to 2.5s
Fixed issue with Antlion's attack timer not matching the bosses actual attack.
Fixed issue with Winter's Feast Enraged Dragonfly not changing her attack timer to a faster one.

Оновлено: 14 груд. 2020 о 7:24

Version 1.4.2

Added timers for Lord of the Fruit Flies and Fruit fly.
Changed some conditions into variables for code to be slightly easier to read.