RimWorld
Vanilla Cooking Expanded
73개 중 21~30개 표시 중
< 1  2  3  4  5 ... 8 >
업데이트: 2023년 7월 7일 @ 오전 7시 51분

v2.05:

Fix: Recoded CompStackByCondiments as a Thing class as the comp wasn't working properly in all cases. This will only affect newly created gourmet meals

업데이트: 2023년 5월 1일 @ 오전 12시 31분

v2.04:

- Tweak: If Vanilla Plants Expanded is not installed, makes it so canned fruit can still be stored and used.
- Tweak: Canned fish no longer counts as a non-fish meat type.
- Tweak: Canned goods are in the "desperate only" category (like fertilized eggs and some drugs), not the "meal bad" category (like nutrient paste).

업데이트: 2023년 1월 28일 @ 오전 3시 04분

v2.03:

Tweak: Changes to the IngredientValueGetter_NutritionWithExtraIngredient for mod compat

업데이트: 2022년 12월 10일 @ 오전 12시 32분

v2.02:

- Fix: recompiled the code so it points to the current BestFoodInInventory_NewTemp instead of the obsolete BestFoodInInventory

업데이트: 2022년 11월 7일 @ 오전 1시 54분

v2.01:

Tweak: removed the -1 mood from eating canned goods, as the negatives inherent to it are enough as it is
Fix: flagged all food producing buildings as a potential meal source (thanks to LordSicarious for these three)
Fix: Flagged all food producing buildings as artificial (in regards to Anima and Gauranlen trees)
Fix: grill and deep fryer were missing the heatPusher property

업데이트: 2022년 10월 21일 @ 오전 3시 32분

v2.0:

- Updated to RW 1.4

업데이트: 2022년 4월 29일 @ 오전 4시 00분

v1.407:

Changed cheese patches to Vanilla Genetics Expanded

업데이트: 2021년 11월 29일 @ 오전 9시 37분

v1.406:

Typo in canning recipes

업데이트: 2021년 9월 22일 @ 오전 6시 34분


v1.405:

- Condiments will now display exactly what effect they will have in their info card
- Similarly, anything that causes any health condition (diabetes, cholesterol or high blood pressure) will now tell you how much in their info card
- Fixed a couple descriptions that had a wrong time of 24 hours when in reality it's 12
- Added "Canned goods are intended as a way to preserve food and use it an an ingredient later, not as a final meal." because people were feeding their colonists just cans of tuna. I swear, fucking monsters.

업데이트: 2021년 9월 15일 @ 오전 12시 17분


v1.404:

Added CompProperties_IngestedThoughtFromQuality to cheese. Pawns will now receive a mood bonus (or malus!) depending on the quality of the ingested cheese, so now cheese can be matured to improve colonist moods, besides from greater value for selling
Fixed the kibble from condiments recipe that was asking for hundreds of them. It is now a flat 50 condiments -> 25 kibble
Fixed the soup pot changing graphic when finishing