RimWorld

RimWorld

Vanilla Cooking Expanded
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Update: Aug 3, 2021 @ 1:53am

v1.403:

Adding a null check so canning doesn't produce weird results sometimes

Update: Jul 14, 2021 @ 12:50pm


v1.4:

Updated for RimWorld 1.3 beta
Reworked the condiments system. Most condiments now don't have any nutrition, and can't be used to tame or train animals, or turned into chemfuel to power spaceships (sorry, Sam)
CompProperties_StackByIngredients is now CompProperties_StackByCondiments, hopefully alleviating the situation of gourmet meals not stacking even when their condiments were the same

Update: May 18, 2021 @ 10:22am


v1.315:

Fix to faulty code on H_FoodUtility_TryFindBestFoodSourceFor

Update: Jan 29, 2021 @ 10:01am


v1.314:

Tweaked optimalityOffsetHumanlikes of most meals so that pawns prefer Gourmet to Lavish, Grills to normal meals, etc

Update: Jan 12, 2021 @ 11:17am


v1.313:

Added maxNumToIngestAtOnce 5 to all canned foods
Changed weight of canned foods so they are around 10% heavier than raw food
Added optimalityOffsetFeedingAnimals of -50 to all condiments so they are only used to train animals if there is literally no other food around
Reduced mass of deep fried foods so they are around 10% heavier than raw food
Reduced mass of all soups so they are 10% lighter than regular meals
Increased weight of uncooked soups to be 10x that of cooked soups

Update: Jan 12, 2021 @ 5:07am


v1.312:

Fixed typo in "soup being ready to pick up" string
Fixed small bug with VE Achievements tracker

Update: Nov 19, 2020 @ 11:05pm


v1.311:

Recompiled Achievements dll since Steam is not updating it

Update: Nov 18, 2020 @ 1:23am


v1.310:

Updated Vanilla Achievements Expanded nuget to latest version

Update: Nov 16, 2020 @ 12:26am


v1.309:

Fixing the ItemCraftTrackerWithIngredients for Vanilla Achievements Expanded, since it was being problematic

Update: Nov 15, 2020 @ 3:01pm

[Auto-generated text]: Update on 11/16/2020 12:01:26 AM.