Cities: Skylines

Cities: Skylines

Advanced Building Level Control 1.3.2
Viser 11–20 av 53 bidrag
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Oppdatering: 14. sep. 2022 @ 8.13

Version 1.2 -
- Compatibility with Plazas & Promenades
- Implement AlgernonCommons

Oppdatering: 22. juni 2022 @ 19.29

1.1.2.1; fix 'randomize levels' and 'new buildings historical' settings for districts sometimes not applying when loading a save from when ABLC wasn't active

Oppdatering: 22. juni 2022 @ 15.37

Re-upload MoveItIntegration.dll

Oppdatering: 13. juni 2022 @ 16.58

1.1.2; pause simulation when upgrading/downgrading districts; reset upgrade-related building flags on forced level change; don't force-change levels of abandoned, burned down, or collapsed buildings

Oppdatering: 9. juni 2022 @ 20.18

1.1.1; fix historical buildings sometimes upgrading to one level above the maximum; overhaul options panel code

Oppdatering: 5. mai 2022 @ 22.04

1.1 re-upload

Oppdatering: 5. mai 2022 @ 4.04

Reversion to 1.0.5 due to race condition discovered in 1.1.

Oppdatering: 2. mai 2022 @ 21.18

1.1; add building model level randomization; add fix for No Abandonment mod leaving incorrect building flags; move settings file to userdir

Oppdatering: 9. jan. 2022 @ 16.58

1.0.5; convert translation framework to CSV; fix MoveIt import error

Oppdatering: 18. des. 2021 @ 3.02

1.0.4.1; ensure district arrays are properly initialized even in the event of loading failure