Total War: WARHAMMER II

Total War: WARHAMMER II

Mother Tongue, A Faction Name Overhaul
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Actualización: 15 JUL 2021 a las 4:22 p. m.

Beastmen starting name script removed. With Silence and Fury, all beastmen legendary lords have their own factions and names.

Actualización: 14 JUL 2021 a las 8:06 p. m.

Amendments.

Actualización: 14 JUL 2021 a las 7:22 p. m.

Amendments.

Actualización: 14 JUL 2021 a las 4:53 p. m.

v3.0.0.2 - Silence & Fury

Beastmen
[Malagor] Harbinger of Disaster - Dhar'ghur'howdr (Dark Omen Warherd)
[Taurox] Slaughterhorn Tribe - Akh'wobh'howdr (Blood Horn Warherhd)

Dwarfs
[Thorek] Ironbrow's Expedition - Bakzul Azal (Ironhead's Axes)

Lizardmen
[Oxyotl] Ghosts of Pahuax - Chaconqua Pahuaxtecah (Ghosts from Pahuax)

Actualización: 1 ABR 2021 a las 8:29 a. m.

v03.0.0.1: Rakarth the Beastlord

[ADDITIONS]
Factions
The Thousand Maws - Kuronii Kuroukharsar (Beasts of the Beastlord)

Kuroukhar is actually the title for a Beastmaster who trains great monster, however, presuming that the suffix "sar" gives singular possession to the noun, one can presume it to become "The Beastmaster," and therefore a suitable enough synonym from Beastlord to signify his station.

Actualización: 28 DIC 2020 a las 5:13 p. m.

Added missing components.

Actualización: 28 DIC 2020 a las 11:59 a. m.

v03.0.0.0

[ADDITIONS]
Dilemmas
Now, when Empire (Franz, Volkmar), Chaos and Beastmen start their campaigns, they'll be prompted right away to choose which faction name will represent them.

- Added the newest DLC factions to the faction renames.
- Clan Gritus - Warlord-Clan Gritus.
- New Greenskin factions have the 'tribe' suffix.

[CHANGES]
- Removed Leader variable from main script. Replaced with faction-independent scripts.

Actualización: 8 JUL 2020 a las 4:47 a. m.

Script amendment for Empire.

Actualización: 4 JUL 2020 a las 1:39 p. m.

Table amendment for Throgg.

Actualización: 1 JUL 2020 a las 7:38 a. m.

Script amendment.