XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
Показані результати 1–10 із 92
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Оновлено: 5 листоп. 2024 о 20:50
автор: Iridar

Fixed a bug where MEC Troopers would be missing cover defense pierce and other special effects associated with experimental shells after bleeding out and then being revived.

HEAT/HEDP, Shrapnel/Flechette and HE/HESH shells now correctly deal friendly fire damage.

Shrapnel and Flechettes now are a guaranteed hit against all targets in the cone.

Оновлено: 4 листоп. 2024 о 19:29
автор: Iridar

Fixed crashes caused by https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1373823382

Оновлено: 4 листоп. 2024 о 14:45
автор: Iridar

Оновлено: 4 листоп. 2024 о 12:34
автор: Iridar

Nothing changed, reuploading same mod.

Оновлено: 3 листоп. 2024 о 9:04
автор: Iridar

Fixed area damage from HEAT/HEDP and HE/HESH shells not counting as explosive damage.

Оновлено: 11 верес. 2024 о 22:08
автор: Iridar

Fixed Autogun not always working with Covering Fire overwatch.

Оновлено: 14 лют. 2024 о 14:32
автор: Iridar

Fixed bug where Sabot Ammo would counter target's innate Defense and Dodge only at squadsight ranges.

Оновлено: 23 серп. 2023 о 11:24

Yet another bandaid to the same bug.

Оновлено: 23 серп. 2023 о 10:32

Additional bandaid fix for the previous bandaid fix.

Оновлено: 23 серп. 2023 о 7:44

Fix bug that caused SPARKs end up with hundreds of XPads equipped when playing without LWOTC.