Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

CFE Patch (for Red Alert)
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Uppdatering: 25 jun, 2020 @ 8:54

Uppdatering: 22 jun, 2020 @ 18:38

- Adapted changes by Petroglyph

Uppdatering: 20 jun, 2020 @ 19:28

- Reverted change that destroyed building offset

Uppdatering: 20 jun, 2020 @ 15:43

- Enables mod to offset silo / refinery capacity

Uppdatering: 20 jun, 2020 @ 8:36

- Fixed building of wire fences

Uppdatering: 18 jun, 2020 @ 5:08

- Fix for harvesters not returning to base if all refineries are busy
- Fix for harvesters not starting to harvest tiberium upon exiting factory/airstrip
- Tanya will now shoot when on guard, or attack moving
- Significant improvement to attack move behavior (Thanks Butch for flagging it and assisting in fixing)
- Pathfinding robustness improvements
- Units can also now *not* attack move (bugfix)
- Added attack move
- Fix stuck harvesters
- Walls now cost for each segment placed (Toggle in the ini file) Thanks FluffyQuack!

Uppdatering: 15 jun, 2020 @ 5:51

Config file automatically adds missing or new options

Uppdatering: 14 jun, 2020 @ 17:19

Fixed upload

Uppdatering: 14 jun, 2020 @ 17:18

- Building offset
- Single wall building (CTRL)
- Units leave after beeing repaired
- Aircrafts do not attack if no ammo
- Units will not try to reach unreachable buildings
- Harvester does not reach for rally point

Uppdatering: 13 jun, 2020 @ 7:48

Changed preview