Tabletop Simulator

Tabletop Simulator

Too Many Bones (Complete, Scripting In Progress)
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Update: 6 jun 2020 om 5:07

Update: 6 jun 2020 om 5:07

Update: 6 jun 2020 om 5:04

Update: 6 jun 2020 om 4:56

Update: 6 jun 2020 om 4:47

Update: 6 jun 2020 om 4:44

Update: 6 jun 2020 om 4:42

Update: 6 jun 2020 om 4:15

Modified physics of various chips to make them the same across the board instead of different chips having different physics.

Added extra shuffle bags to fix a problem with the chips messing up when "clearing" monsters quite quickly.

Fixed an error in having the 1pt monsters go under the 3pt area instead of the 1pt area.

Update: 4 jun 2020 om 20:59

Update: 4 jun 2020 om 20:53