Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Mostrando 21-30 de 157 aportaciones
< 1  2  3  4  5 ... 16 >
Actualización: 19 MAR 2021 a las 6:34

Actualización: 8 MAR 2021 a las 9:08

Actualización: 8 MAR 2021 a las 8:42

Sisters of Thorn = missile damage 10:20, melee weapon Poison attribute
Elyrian Reaver = back to vanilla
Khainite Assassin = melee damage 130:220
Flame Cannon = range 250
Ushabti = range 250
Deck Gunner = range 250
Plagueclaw Catapult = missile damage 105:45, explosion damage 70:35, explosion range 6
Doom Wheel = narrowed fire angle 120 to 60

Wood Elf outpost and Lizardman geomantic web provide lord rank up

-Light
Exorcism = effect time 18 sec
-Heaven
Roiling Skies = slow down enemy -35%
Urannons Thunderbolt = 3 projectile, but less accurate, less damage per one lightning (1/3)
-Nehekhara
Restless Dead = effect time 15 sec
-Abyss
Kiss of the Deep = effect time 12 sec, slow down enemy on land -24%

Actualización: 4 MAR 2021 a las 18:35

grave guard = shield deffence decreased to 35%

Actualización: 27 FEB 2021 a las 6:30

Rogue idol = weapon damage 220:530, Monstrous impact added

Actualización: 26 FEB 2021 a las 17:35

Actualización: 26 FEB 2021 a las 1:03

Kroxigor = weapon damage increased to 25:80
Chameleon skink = reset to vanial missile damage
Hellstorm rocket = explosion radius decreased to 4
Blade singer = infantry bonus increased to 12
Hammerer = added weapon attribute : "sundered armour"
Corps cart (balefire) = ability deals damage 4 per sec

Actualización: 22 ENE 2021 a las 7:22

add charge reflector vs Large to giant slayer again
deleting was mistake

Actualización: 18 ENE 2021 a las 23:35

Actualización: 17 ENE 2021 a las 23:37

Hellstorm Rocket = Explosion radius decreased 6 to 5
Bone Giant = Explosion radius increased 4 to 7