Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Meteors
Mostrando 1-8 de 8 aportaciones
Actualización: 4 JUN 2023 a las 19:56

* Raised Load Order value to 100000 to support high-load-order mods like BBG.
* Meteor Shower now removes Flood Plains feature from map tile it hits.
* Removed hack that allowed to build Mines on Flood Plains.
* Refactored source code.

Actualización: 26 JUN 2020 a las 9:34

* Mines can now be built on floodplains with mineable resource. Meteorites sometimes land there.
* Source code refactor & clean up.

Actualización: 26 JUN 2020 a las 0:56

* Meteor Site now behaves like tile improvement and provides +2 Science if there is a citizen working it.
* Non-spawnable resources like wheat or horses no longer survive Meteor Shower and getting replaced with some spawnable resource like stone or iron.
* Real Meteors is no longer compatible with Random Meteor Bonuses.

Actualización: 6 JUN 2020 a las 4:21

* Replaced TerrainBuilder.GetRandomNumber() with custom RNG based on map seed and turn number. No more same spawn order for different maps loaded from saves.

Actualización: 30 MAY 2020 a las 22:22

Fixed dependancy.

Actualización: 30 MAY 2020 a las 8:17

Reupload.

Actualización: 30 MAY 2020 a las 8:10

Minor fixes.

Actualización: 30 MAY 2020 a las 6:14

Initial release.