Garry's Mod
BSMod Punch SWEP + Kick & KillMoves
31–40 из 57
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Обновление: 7 мар. 2021 г. в 21:34

Fixed KillMoves not killing some NPCs like Striders

Обновление: 23 фев. 2021 г. в 22:14

bsmod_kick delay now properly works with decimals.

Обновление: 18 фев. 2021 г. в 3:17

Tweaked something

Обновление: 18 фев. 2021 г. в 2:20

Fixed being able to KillMove team members (for reals this time)

Обновление: 5 фев. 2021 г. в 4:30

Tweaked default KillMoves to not interfere with custom ones

Обновление: 30 янв. 2021 г. в 21:01

- Added custom KillMove support, refer to https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2106330193/3108015514310459664/ for more info

- Improved KillMove animations to look better in thirdperson (no more crappy t-pose)

Обновление: 27 янв. 2021 г. в 9:29

- Fixed a script error when undoing a KillMove target right after initiating one
- Fixed KillMove targets persisting if they get undone during one

Обновление: 24 янв. 2021 г. в 22:28

Fixed KillMoving changing your view when it's somewhere else such as a camera

Обновление: 1 дек. 2020 г. в 20:57

Fixed player colour, bodygroups, etc. not showing when kicking.

Обновление: 15 авг. 2020 г. в 2:41

- Fixed killmoves looking a bit snappy at the start of their animations
- Fixed killmoved models sometimes leaving behind shadows
- Fixed punch SWEP playing the draw animation after killmoves