Tabletop Simulator

Tabletop Simulator

Uprising: Curse of the Last Emperor
Visar 191–200 av 338 poster
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Uppdatering: 17 sep, 2021 @ 11:13

Uppdatering: 17 sep, 2021 @ 11:10

Uppdatering: 14 sep, 2021 @ 11:31

Automation
- Clicking on an Action will now automatically pay any resources owed and Haven will also automatically move one haven to your hero's hex.
- You can click on your units resource costs to build them (costs decreased and unit moved to play area automatically)

Uppdatering: 12 sep, 2021 @ 13:45

Uppdatering: 10 sep, 2021 @ 4:16

Uppdatering: 8 sep, 2021 @ 12:45

Uppdatering: 8 sep, 2021 @ 11:54

Uppdatering: 5 sep, 2021 @ 12:28

Automation
- Added automatic Event draw
- Added automatic Feat draw
- Activation Tokens are also discarded when you destroy a horde or legion

UX
- Dice will now be returned to the combat arena, should they leave it for some reason.
- Reduced the size of the zone that trigger nemesis

Bugfixes
- Several smaller bugfixes, like O-Meido prisons automatic resources are now correct etc.

Uppdatering: 26 aug, 2021 @ 2:21

Content
- Added the Rise of the Old Gods Campaign PDF

UI
- In order to highlight the new automatic resources on production and flipping hexes I've set all counters to 0, picking your hero will then grant you the initial 5 starting resources

Fixes
- Minor changes to board positions

Uppdatering: 25 aug, 2021 @ 4:08

UI
- Removed static actions buttons and moved them on to the player boards
- Added messages whenever something is automated (still in progress)
- Forced view in production to really highlight the production button