Garry's Mod

Garry's Mod

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Uppdatering: 12 sep, 2020 @ 15:58

Hotfix 1
- Fixed wrong coordinates being applied to one of the subway tunnel collision models

Uppdatering: 12 sep, 2020 @ 8:37

Final release
- Finished adding lighting to subway
- Added working elevator
- Finished adding pillars to highway
- Added more env_cubemap
- Added soundscapes
- Added night version
- Fixed bumpy highway curves
- Some optimisation

Uppdatering: 6 sep, 2020 @ 1:13

Beta version 7 (b7)

- Added 3 track switches (trainyard, first station, last station)
- Properly terminated the other end of the subway
- Fixed weird lighting on some bridges and in some tunnels
- Removed dependency on CS:S and TF2 content (still requires HL2:EP2 content)
- Added more lights to underground parking lot
- Replaced some "dev" textures
- Fixed "floating" light fixtures in first station, add proper lighting there
- Added toll booths to highway entrance
- Added outer highway loop, along with one entrance and exit for it
- Finished up movie theater
- Added missing lighting in movie theater and floor beneath it
- Lowered road sidewalks, also removed some unnecessary ones
- Made stairwell in spawn building more realistic, no more floating platforms
- Fixed staircase handrails in airport control tower "Z-fighting"
- Removed some unnecessary decorations
- Other minor changes

Uppdatering: 6 sep, 2020 @ 0:52

None Provided

Uppdatering: 6 sep, 2020 @ 0:33

Uppdatering: 6 sep, 2020 @ 0:31

None Provided

Uppdatering: 2 jun, 2020 @ 19:16

Fixed LDR cubemaps

Uppdatering: 31 maj, 2020 @ 19:21

None Provided

Uppdatering: 31 maj, 2020 @ 18:26

Updated workshop icon

Uppdatering: 31 maj, 2020 @ 18:25

Beta version 6-II
* Add road barriers to roads at edge of map