Stellaris
[INTEGRATED INTO REAL SOL TEXTURES] Real Sol Textures Expansion
Exibindo entradas 11–20 de 26
< 1  2  3 >
Atualização: 27/abr./2020 às 20:47

-re-added asteroid and kuiper belts

Atualização: 22/abr./2020 às 22:17

Atualização: 22/abr./2020 às 16:03

-removed planetary habitats for real this time

Atualização: 22/abr./2020 às 7:13

-added city lights to every new texture (which I didn't know I had to do and oh boy did that take a long time), also textures added by original Real Sol Textures mod should have city lights now too, should you settle them with the planetary habitats mod
-added compatibility to planetary habitats
-Planetary diversity should stop overwriting the textures for Reach and Pandora by rerolling their planet classes at game start
-Added new Alpha Centauri and custom Pandora and Polyphemus textures (Polyphemus made by yours truly :D)

Atualização: 21/abr./2020 às 18:48

-Reach will now retain its texture if it is terraformed into a continental or gaia world

Atualização: 19/abr./2020 às 15:59

-new textures for earth, saturn, jupiter, uranus, and neptune
-fixed desert mars texture's oceans being way too blue
-added reach to the game, along with new reach texture
-removed sol unleashed start, going to add it as a separate patch

Atualização: 18/abr./2020 às 13:19

Atualização: 18/abr./2020 às 13:16

Atualização: 18/abr./2020 às 1:18

Atualização: 16/abr./2020 às 4:39