Stellaris
Ringworld lights fix
25 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 29 Tem @ 10:29
Güncelleyen: Frag Jacker

- Updated mod to Stellaris v4.0 'Phoenix'
- Updated mod thumbnail.
- Removed pdxmesh.shader file override since it is no longer necessary to do shader hacks for clouds to work, the base game shaders work just fine now.
- Removed graphical culture override since it is also no longer necessary and caused various issues with fleets and ships being mislabeled as organic whereas it shouldn't.
- Added mod support for Biogenesis ship set ringworlds.

Güncelleme: 27 Ara 2024 @ 5:17
Güncelleyen: Frag Jacker

- Updated to Stellaris v3.14 'Circinus'
- FIxed clouds not appearing on ringworld sections.

Güncelleme: 4 Ağu 2024 @ 5:12
Güncelleyen: Frag Jacker

- Updated to Stellaris v3.12 'Andromeda'
- Added support for Cybernetics Shipset
- Added support for Synthetics Shipset.

Güncelleme: 20 Nis 2024 @ 4:47
Güncelleyen: Frag Jacker

Updated to Stellaris v3.11 'Eridanus'

Güncelleme: 18 Kas 2023 @ 8:50
Güncelleyen: Frag Jacker

I forgot what I did here lol

Güncelleme: 19 Eyl 2023 @ 8:59

Updated to 3.9 'Caelum'

Güncelleme: 18 May 2023 @ 8:59

Updated to 3.8 'Gemini'

Güncelleme: 9 Nis 2023 @ 8:25

Updated to 3.7 'Canis Major'

Güncelleme: 26 Ara 2022 @ 5:54

Updated to 3.6.1 'Orion'

Güncelleme: 21 Eyl 2022 @ 10:15

- Updated to v3.5 'Fornax'