Stellaris

Stellaris

Ringworld lights fix
Viser 21–25 av 25 bidrag
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Oppdatering: 4. juli 2020 @ 10.02

- Updated the thumbnail with a new more shiny one!

Oppdatering: 26. mai 2020 @ 13.02

- Fixed the issue that the mammalian and reptilian shipsets had no clouds displayed on their ringworlds. This came at the cost of having to change their graphical culture slightly.

Oppdatering: 12. mai 2020 @ 11.43

- Removed unnecessary file "ringworld_tech_fadein.dds" which didn't exist in the first place eventhough the vanilla ringworld used this as well. Paradox never ceases to deliver amazing gifts to us :D.

- Fixed invalid version error because apparently using double wildcards on the version number is bad. Version 2.*.* support totally looked legit in my book :X.

Oppdatering: 12. apr. 2020 @ 9.39

- Tidied up the mod file so that no stuff is overwritten unnecessariliy.

Oppdatering: 12. apr. 2020 @ 9.17

Initial Upload of the Mod