RimWorld
Just Glass
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Aggiornamento: 16 nov 2024, 13:25

[Auto-generated text]: Update on 11/16/2024 3:25:41 PM.

Aggiornamento: 11 dic 2023, 14:23

[Auto-generated text]: Update on 12/11/2023 4:23:43 PM.

Aggiornamento: 11 dic 2023, 13:07

Simplified requirements. Glass now made at electric/fueled smithy. Recipe is now bundled under 'Smithing' research so no longer has tech level requirement. Glass is slightly flammable again.

Aggiornamento: 9 nov 2022, 10:14

[Auto-generated text]: Update on 11/9/2022 12:14:16 PM.

Aggiornamento: 15 lug 2021, 20:54

[Auto-generated text]: Update on 7/15/2021 10:54:26 PM.

Aggiornamento: 5 nov 2020, 17:44

[Auto-generated text]: Update on 11/5/2020 7:44:05 PM.

Reverted research cost to 500

Aggiornamento: 10 ott 2020, 2:28

Glassworks research now requires Electricity as a prerequisite and is considered Industrial tech level. This is because an electric smelter is required to make glass in this mod, and I didn't like the idea of being able to research Glassworks without any use for it.

Glassworks research now costs 1000 (up from 500). Glass is a luxury item and gives a lot of beauty to rooms with very little cost.

Reverted to Glass+Lights standard of producing 4 glass from 1 stone chunk (instead of 8 glass). Glass is better balanced if it takes a bit more resources to make.

Aggiornamento: 10 ott 2020, 2:09

[Auto-generated text]: Update on 10/10/2020 4:09:03 AM.

Aggiornamento: 10 ott 2020, 1:20

Updated version to 1.2. Compressed preview PNG.

Aggiornamento: 3 apr 2020, 5:29

I removed a bunch of leftover Glass+Lights files so that the mod is as small as possible. I have no clue what most of those files did, but I tested and the mod is still working normally for me.

The first time I reloaded with the new version I got a single WorkGiver error at the smelter when attempting to make glass. I could not replicate the error afterwards, and I think it can safely be ignored.

Please let me know if anything breaks for you, and I'll just revert the changes.