RimWorld

RimWorld

Yayo's Combat 3 (1.1-1.2)
Visar 41–50 av 105 poster
< 1 ... 3  4  5  6  7 ... 11 >
Uppdatering: 10 okt, 2020 @ 10:07

[Auto-generated text]: Update on 10/11/2020 2:07:04 AM.

Uppdatering: 10 okt, 2020 @ 10:00

+Update
Fixed a bug where ammo's health became -1.

Uppdatering: 10 okt, 2020 @ 0:37

+Update
now when npc pawn drops a weapon(death, fall down), ammo is automatically unloaded.
ammo items category changed to 'ammo'. you can see ammo category when you setup storage area

Uppdatering: 8 okt, 2020 @ 19:46

+Update
bug fix about eject ammo function.
bug fix about ammo gizmo.

Uppdatering: 8 okt, 2020 @ 8:09

[Auto-generated text]: Update on 10/9/2020 12:08:53 AM.

Uppdatering: 8 okt, 2020 @ 5:24

Eject Ammo function added. You can right-click on a weapon containing ammunition to take out the ammo.

Uppdatering: 7 okt, 2020 @ 20:22

Added ammunition supply function in draft state
If all of the ammo is exhausted in the draft state, the ammo within a distance of X is used for reloading.

Uppdatering: 7 okt, 2020 @ 9:39

[Auto-generated text]: Update on 10/8/2020 1:38:56 AM.

Uppdatering: 7 okt, 2020 @ 6:59

+Update
If the weapon does not have ammo, it is immediately taken out and loaded if there is adequate ammunition in the inventory.

Uppdatering: 6 okt, 2020 @ 22:53

All merchants now have a 20% chance to sell ammunition.
Traders with lower techlevels have a 20% chance to sell higher techlevel ammunition.