RimWorld

RimWorld

Yayo's Combat 3 (1.1-1.2)
Viser 11–20 av 105 bidrag
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Oppdatering: 25. des. 2020 @ 2.21

+Update
Fixed a bug that animation was not compatible when copying dual wield locally through mod manager

Oppdatering: 20. des. 2020 @ 18.18

+Update
Special ammunition classification keyword changed: 'light' removed, 'gleam' added

Oppdatering: 19. des. 2020 @ 18.07

+Update
Minimum value of weapon magazine amount: 0 -> 3
Changed the keyword algorithm for special ammunition classification

Oppdatering: 17. des. 2020 @ 20.17

+Update
Fixed a bug where making primitive explosive ammo was impossible

Oppdatering: 5. des. 2020 @ 4.56

[Auto-generated text]: Update on 12/5/2020 9:56:04 PM.

Oppdatering: 5. des. 2020 @ 0.40

[Auto-generated text]: Update on 12/5/2020 5:40:08 PM.

Oppdatering: 4. des. 2020 @ 20.14

[Auto-generated text]: Update on 12/5/2020 1:14:03 PM.

Oppdatering: 4. des. 2020 @ 19.41

+Update
There was a bug where the ammunition policy disappeared when using the Vanilla Expanded Framework with the ammunition feature.
Now this bug Fixed
+ If you still don't see ammunition in the policy, create a new drug policy.

Oppdatering: 31. okt. 2020 @ 18.03

[Auto-generated text]: Update on 11/1/2020 10:03:29 AM.

Oppdatering: 30. okt. 2020 @ 23.50

+Update
Improved loadout ai, fixed so that pawn will not try to put ammo in inventory when another pawn tries to take ammo.