RimWorld
D9 Framework
Wyświetlanie 1-10 z 12 pozycji
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Aktualizacja: 21 sierpnia 2020 o godz. 10:58

v 1.3.1:
- Straight update to 1.2, no other changes.

Aktualizacja: 4 lipca 2020 o godz. 14:28

v 1.3.0:
- Add Negative Fertility Patch
- Add IngredientValueGetter_Mass
- Remove unused Suppress Debug Warnings class

Aktualizacja: 29 czerwca 2020 o godz. 19:25

v 1.2.1:
- Add `PatchOperationRoyaltyInstalled`
- Remove `ForceAllowPlaceOverFix`

Aktualizacja: 21 kwietnia 2020 o godz. 13:11

v 1.2.0:
- Add Carry Mass Framework thanks to ElminsterAU
- Correctly disable Force Allow Place patch by default
- Add explicit option for whether to print patched methods

Aktualizacja: 20 kwietnia 2020 o godz. 19:57

v 1.1.3:
- Disable Force Allow Place Over Fix by default
- Correct an oversight where I forgot to label the button for turning it off

Aktualizacja: 20 kwietnia 2020 o godz. 18:27

v 1.1.2:
- `PlaceWorker_Roofed` now only checks the placing location, rather than all contained cells, which is more consistent with the vanilla `PlaceWorker_NotUnderRoof`.
- Fixed an NRE with `PlaceWorker_RoofHanger`.
- `PlaceWorker_RoofHanger` now properly inherits from `PlaceWorker_Roofed`.
- ThingComps' debug tooltips now display if `Prefs.DevMode` instead of `D9FModSettings.DEBUG`.

Aktualizacja: 19 kwietnia 2020 o godz. 19:30

v 1.1.1:
- Fix Force Allow Place Over Fix

Aktualizacja: 19 kwietnia 2020 o godz. 11:29

v 1.1.0:
- Fix several issues with PlaceWorker_OnWall. Due to a vanilla bug, still doesn't work without a significant amount of XML configuration.
- Attempt to patch the above issue, doesn't seem to work but has no side-effects either.
- Remove Harmony dll from release and as such add a hard dependency to About.xml
- Add a LoadAfter for RimWorld Core and Royalty, just in case.

Aktualizacja: 11 kwietnia 2020 o godz. 12:26

Remove incompatibility notice, given the situation is now resolved.

Aktualizacja: 10 kwietnia 2020 o godz. 23:33

- Remove spurious 1.0 support
- Mark mod as incompatible with a mod which steals code from me