Garry's Mod
Half-Life 2: MMod - Weapon Replacements Redux
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Aggiornamento: 13 lug 2024, 9:47

- Added a fix for weapon animations breaking during level transitions [Thank you for the fix! https://psteamcommunity.yuanyoumao.com/profiles/76561197976066615/]

Aggiornamento: 24 dic 2023, 8:42

- Added an option to hold or toggle ironsights. Use the cl_ironsight_toggle command to pick your preferred method.
- Command sv_defaultdeployspeed 1 now gets executed by default when entering the game.

Aggiornamento: 10 dic 2023, 7:07

None Provided

Aggiornamento: 10 dic 2023, 7:02

- Ironsights are now off by default. Use "mmod_ironsights 1" to turn them on.

Aggiornamento: 9 dic 2023, 11:52

- Added compatibility to other viewmodel altering addons (Viewmodel Lagger, Enhanced (HL2) Viewmodels etc..)
- Fixed ConVar "mmod_mags 0" not working.

Aggiornamento: 4 dic 2023, 7:16

None Provided

Aggiornamento: 4 dic 2023, 7:08

- Adjusted ironsight positions to be more accurate.
- Added optional toytown blur when in ironsight mode.

Aggiornamento: 26 nov 2023, 8:08

- FIxed an error with modern warfare sweps.

Aggiornamento: 25 nov 2023, 19:30

- Made some adjustments to ironsight position and viewmodel angles. It should be better, but will probably cause problems with addons that change how viewmodels behave. It needs testing.

Aggiornamento: 24 nov 2023, 21:15

- Re-added AR2 magazine logic
- Crossbow scope overlay works again
- Added proper firing animations when in ironsight mode