Barotrauma
Frith's Biomes
Показані результати 1–10 із 28
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Оновлено: 15 квіт. о 9:58

tweaked edge chunks drawn in front of walls

Оновлено: 20 берез. о 13:18

fixed .png path error for cave objects

Оновлено: 5 берез. о 15:06

removed commonobjects.xml as it was very outdated and calling several old/removed particle effects

Оновлено: 5 берез. о 14:31

rewrote biome and objects .xml to include biome variants, fix sprite scale issues, and tweak some outdated values

Оновлено: 1 берез. о 16:07

Оновлено: 6 лип. 2023 о 1:48

1.2.3 | Minor Update

Changes:
- Override the new vanilla outpost levels instead of creating new ones as we did before.

Оновлено: 6 лип. 2023 о 1:29

1.2.2 | Minor Update

Bugfixes:
- Decreased levelobjectamount to 2500 from 10000 for every cave type. Fixes the disappearing objects.

Оновлено: 18 берез. 2023 о 22:31

1.2.1 | Minor Update

Changes & Additions:
- Removed lightning from greatseaoutpostlevel and wastesoutpostlevel
- Changed thunder sound for greatseaoutpostlevel and greatseabasic
- Added thunder to wastesoutpostlevel

Bugfixes:
- Fixed texture compression issue

Оновлено: 13 берез. 2023 о 9:23

1.2.0 | Major Update

- Updated to 1.0
- New effects for The Great Sea, and the Hydrothermal Wastes

Оновлено: 26 лют. 2023 о 15:44

1.1.3 | Minor Update

- Increased levelobjectamount from "1000" to "10000" for all cave types.
- Changed contentpackage name back to "Frith's Biomes".