Stellaris
Aesthetic Cinematic Gameplay (ACG)
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Atualização: 24/mar./2020 às 3:32

*Update for 2.6.2.

Atualização: 24/mar./2020 às 0:12

*implemented colored message icons + compatibility with UI Dynamic

... thx to ButtJunkie for letting me use and rework his files

Atualização: 23/mar./2020 às 8:08

*fixed Dreadnought XL turret being invisible again (was a visible turret after the 2.6.1 update but needs to be invisible on the bow front)

Atualização: 23/mar./2020 às 7:55

*fixed Carrier sections mixed display of PD and Fighter strike craft => had to switch one fighter with one bomber slot to achieve a clear section description

... thx to Mr. Flibble for the feedback!

Atualização: 22/mar./2020 às 14:06

*improved (decreased) speed of non player faction ships like tiyanki space whales dragons mining drones leviathans etc. to compensate for non-reduced speed during combat => event coding to reduce speed does not work for those ships so i had to find a workaround

Atualização: 22/mar./2020 às 5:37

*updated some graphical files

... thx to Redfoxx for letting me know about it and helping to test it

Atualização: 21/mar./2020 às 7:37

*fixed missing description for some of Cybrxkhan's name lists

Atualização: 21/mar./2020 às 6:08

*reworked and implemented Cybrxkhan's name lists for ACG

... thx to Cybrxkhan for letting me use and rework his files!

Atualização: 21/mar./2020 às 2:21

*added chinese translation

... thx to Computer(easy) who provided the necessary files and code with translation!

Atualização: 20/mar./2020 às 12:39

*updated mod version shown in launcher