RimWorld
Early Firearms mod
Показані результати 1–10 із 16
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Оновлено: 20 лют. 2023 о 4:32

-Armors can now be crafted of any metallic resource with their per material buffs. (thanks to KitKat)
-All items can now be crafted on both fueled & electric table. (thanks to KitKat)
-Plate Helmet is now full head protection. (thanks to KitKat)
-Rebalanced armor values.
-Other minor fixings

Оновлено: 1 лют. 2023 о 14:10

Fixed 1.4 tag.

Оновлено: 20 лип. 2021 о 11:18

Updated for 1.3, removed canon temporaly until i figure how to fix it.

Оновлено: 20 серп. 2020 о 0:26

updated for 1.2

Оновлено: 5 черв. 2020 о 6:00

[Auto-generated text]: Update on 6/5/2020 3:00:38 PM.

Оновлено: 5 черв. 2020 о 5:58

Update:

-New Graphic for the Pike.
-Reduced size of the Conqueror Helmet.

Оновлено: 3 черв. 2020 о 2:41

Update:
-Added 2 new melee weapons.
-Halberd
-Pike

both craftable on the fueled smith after researching smithing tech.

Оновлено: 7 трав. 2020 о 3:18

Update :
-Added Conqueror's Helmet & Conqueror's Armor.(Require Smithing tech)
-Added Conqueror's Toledo Blade. (Require Smithing tech)
-New Sound for attack on Conqueror's Toledo Blade.

Оновлено: 5 трав. 2020 о 3:03

Updated:

-Fixed an error on files that prevented new guns appear on enemy raids. now, tribals may use flintlock pistols and axe pistols and pirates may use muskets etc.

Оновлено: 6 берез. 2020 о 3:18

[Auto-generated text]: Update on 3/6/2020 12:18:45 PM.

Update Released:
-Added Compatibility with Medieval - Vanilla 1.0 and 1.1 and mods like it.
-Reduced Cannons research cost.

if you have any issue with saved games , recraft the guns again to solve it.