RimWorld

RimWorld

Xeva Faction
Ergebnisse 1–10 von 151
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Update: 18. Sep. um 15:37

[Auto-generated text]: Update on 9/18/2025 3:36:45 PM.

*Increase compatibility with Save Our Ship 2.
*Parrying now applies to all power armor and is influenced by the pawn's melee skill.


Related update translations:

Languages\English\DefInjected\StatDef\XF_Stats.xml

Languages\English\DefInjected\ThingDef\Apparel_addxeva.xml >>>
*XSP_Maid.description

Languages\English\DefInjected\ThingDef\Apparel_xeva.xml >>>
*XEA_HValkyrie.description
*XEA_Valkyrie.description
*XEA_HValkyrieM.description
*XEA_ValkyrieM.description
*XEA_Knight.description
*XEA_KnightM.description

Languages\English\Keyed\Misc_Gameplay_XF.xml >>>
*XF_CutBulletChance
*XF_ParryChance
*XF_StunChance
*NoApparelOrWeapon_Parry
*NoMeleeWeapon_Parry
*noparrygear
*NoApparelOrWeapon_CutBullet
*NoSpecialWeapon_CutBullet
*nocutbulletgear
*NoApparelOrWeapon_Stun
*NoMeleeWeapon_Stun
*nostungear
*StatsReport_FromGear
*XF_WeaponDurabilityLoss
*XF_WeaponDurabilityLossDes

Update: 29. Aug. um 3:35

[Auto-generated text]: Update on 8/29/2025 3:35:14 AM.

Fix the error that occurs without the Biotech DLC.

Update: 29. Aug. um 0:12

[Auto-generated text]: Update on 8/29/2025 12:12:07 AM.

*Incorporate version updates and complete some missing translations.


Related update translations:

Languages\English\DefInjected\ThingDef\Apparel_addxeva.xml >>>
*XSP_FreeWill.verbs.jump.label
*XSP_FreeWill.comps.CompApparelReloadable.chargeNoun
*XSP_GoldenLion.verbs.launch_missile.label
*XSP_HGoldenLion.comps.CompApparelReloadable.chargeNoun

Languages\English\DefInjected\ThingDef\Items_Resource_xeva.xml >>>
*X_BlackApple.comps.CompStudyUnlocks.studyNotes.0.text

Update: 20. Aug. um 9:09

[Auto-generated text]: Update on 8/20/2025 9:09:20 AM.

Fix the error of continuous triggering of the visitor event.

Update: 19. Aug. um 18:32

[Auto-generated text]: Update on 8/19/2025 6:32:10 PM.

Fixed an error caused by starting the game with the Odyssey scenario.

Update: 18. Aug. um 8:19

[Auto-generated text]: Update on 8/18/2025 8:19:03 AM.

Fixed the issue where the Pawn would suddenly parry due to equipment deterioration.

Update: 18. Aug. um 0:42

[Auto-generated text]: Update on 8/18/2025 12:42:25 AM.

*Added a new bionic series as a mid-game option.
*Lirosa, Baron, and Olina are now added as WorldPawns in the game.



Related update translations:

Languages\English\DefInjected\ThingDef\Items_Resource_xeva.xml >>> XF_BaronChip
Languages\English\DefInjected\BackstoryDefs\Shuffled\xeva_Adult.xml >>> Adultxeva_00
Languages\English\DefInjected\BackstoryDefs\Shuffled\xeva_Child.xml >>> Childxeva_00
Languages\English\DefInjected\PawnKindDef\PawnKinds_SP.xml >>> SPH_Lirosa

Update: 16. Aug. um 15:42

[Auto-generated text]: Update on 8/16/2025 3:41:58 PM.

*Significantly reduced the likelihood of factions using XF one-time use weapons (including Disturber).
*Pawns with Blood of Phoenix or Psychically Deaf are now immune to the effects of Black Apple.


Related update translations:

Languages\English\Keyed\Misc_Gameplay_XF.xml >>> XF_PawnJoined , XF_PawnJoinedDesc,
Languages\English\DefInjected\ResearchProjectDef\Research_XF.xml >>> XF_Bionics.label, XF_Bionics.description
Languages\English\DefInjected\HediffDef\XF_Hediffs_BodyParts_Bionic.xml
Languages\English\DefInjected\\RecipeDef\XF_Hediffs_BodyParts_Bionic.xml
Languages\English\DefInjected\ThingDef\XF_Hediffs_BodyParts_Bionic.xml

Update: 3. Aug. um 7:34

[Auto-generated text]: Update on 8/3/2025 7:33:55 AM.

1. Fix the issue where Black Apple could appear in the Resource Pod Crash event.
2. Fix the error warning that occurs when loading a save with Dark Knight Armor.
3. Adjust the values for the Wandering Orphan backstory.
4. Add the translation :
DefInjected > EntityCodexEntryDefs > EntityCodexEntry_Xeva.xml

Update: 23. Jul. um 18:40

[Auto-generated text]: Update on 7/23/2025 6:39:50 PM.

Improved the singing function of Strange Ancient.