RimWorld
Trading Control
11-20 van 31 items weergegeven
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Update: 23 okt 2022 om 12:22

- *Fix* Should have fixed traders not leaving all the time. Animals may still get stuck against doors, but they need aposable thumbs to use them.
- *Dev bits* Cleaned up Dismissing code.
- *Dev bits* Debug logging is enabled when GOD Mode is enabled.

Update: 23 jul 2021 om 0:50

[Auto-generated text]: Update on 7/23/2021 8:50:01 AM.

Update: 14 jul 2021 om 7:59

[Auto-generated text]: Update on 7/14/2021 3:59:04 PM.

Update: 14 jul 2021 om 5:00

-------- Update 2021/07/14 --------------
- *New* Added the Ability to set drop locations for Orbital traders.
This will allow you to define a separate area to the Orbital trade beacon, which can be used to drop off supplies.
Please note, you need to leave an area unroofed in order to receive drops in that location.
- *Dev bits* Cleaned up error handling.
- *Dev bits* Standard logging implemented.
- *Dev bits* Generally tidied up the code.
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Update: 8 jul 2021 om 1:29

[Auto-generated text]: Update on 7/8/2021 9:29:14 AM.

Update: 8 jul 2021 om 1:20

Updated for 1.3 compatibility.

Update: 15 feb 2021 om 3:54

-------- Update 2021/02/15 --------------
- *NEW* Trader Control Menu Settings!
- Reduced the amount of checks performed.
- Added new settings for Traders / Guests (You can now specify which group sticks to the point).
- Added new localization lines for Settings.
- Fixed Trader name missing from Context menu.
- Fixed further broken Localization.
- Started working on a proper Texture for the Trading spot, no more boxes!
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Update: 8 feb 2021 om 2:07

-------- Update 2021/02/08 --------------
- Fixed broken Translation file for Japanese localisation.
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Update: 7 feb 2021 om 6:48

-------- Update 2021/02/07 --------------
- Patched for Hospitality Support, Load order should not matter.
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Update: 28 jan 2021 om 13:45

-------- Update 2021/01/28 --------------

- Fixed a long standing issue with Traders not dismissing when a map had been played for a long time.

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