RimWorld
[FSF] Advanced Bionics Expansion
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Update: 19 jun 2024 om 2:46

- Added a broad patch for the Asimov Foundation to add the Bionics Worktype to any automation with Smithing.

Update: 16 jun 2024 om 18:46

- Added Melee Cooldown Factor 0.75 to Speed-Enhancing Mechanites.
- Added Ranged Cooldown Factor -25% to Speed-Enhancing Mechanites.

Update: 16 jun 2024 om 18:19

- Added Melee Damage Factor +25% to Strength-Enhancing Mechanites.
- Added Caravan Carry Capacity +17.5kg to Strength-Enhancing Mechanites (Requires Vanilla Expanded Framework).

Update: 10 jun 2024 om 23:13

- Fixed an issue where AI Modules were copied over when a person was duplicated.

Update: 9 jun 2024 om 4:14

- Updated the text on the preview image so its not using outdated terms.
- Added support for Dubs Bad Hygiene Lite.

Update: 9 jun 2024 om 0:31

- Added UI icons for all Vanilla Body Part Surgery Recipes.
- Added UI icons for all Royalty DLC Body Part Surgery Recipes.
- Added UI icons for all Biotech DLC Body Part Surgery Recipes.
- Added UI icons for all Anomaly DLC Body Part Surgery Recipes.
- Added UI icons for all ABE Body Part Surgery Recipes.

Update: 8 jun 2024 om 22:03

- Fixed an issue where the Bionic Construction Arm was looking for a Royalty DLC research.
- Changed the Specialized Limbs research requirement for the Bionic Construction Arm and Bionic Power Arm to a MayRequire for Royalty DLC.
- Added Specialized Limbs as a research requirement for the Bionic Breaching Arm and Bionic Cleaning Leg when the Royalty DLC is active.

Update: 8 jun 2024 om 4:19

- Fixed an issue where the Archotech Power Core was disabling the Rest need instead of the Food need.

Update: 8 jun 2024 om 2:50

- Re-added the Immuenhancer changes partially changing it from an implant to a bionic to prevent people from dying.

Update: 8 jun 2024 om 1:57

- Changed the following items to not inherit techHediffsTags to prevent them spawning randomly on people. AI Modules, Servitor Module, Synaptic Regulator, Darklight Module.