Space Engineers

Space Engineers

Elevator Piston Control
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更新于:2021 年 8 月 7 日 上午 8:53

- Added commands "log" and "clearlog". The log is cleared on restart or recompile.

- Fixed arrival timers double triggering

更新于:2021 年 8 月 7 日 上午 7:18

- Fixed door logic to work with multiple doors per floor. All doors must have the name of the floor in the door's name.
- Music stops after doors are fully opened.

更新于:2021 年 7 月 29 日 下午 7:39

Waits for doors to close if there is a door group.

更新于:2021 年 7 月 29 日 下午 7:15

LCD changes:
- Added arrow sprite.
- Automatically sets mode to script.
- Automatically determines font size for a variety of panel types.

Floor trigger changes:
- Now has a door group option and is able to operate doors without the need for timer blocks. (Timer triggers are still available.)

更新于:2021 年 7 月 23 日 上午 7:00

- Added departure timer block support for actions when leaving a floor.
- Added Status LCD support. Currently reports (floor) (up/down/stop) (speed).
- Improved logic for dual-facing pistons. Includes an option for which direction the first piston is facing (up or down).

更新于:2020 年 5 月 13 日 下午 2:49

- Added UpdateType.Script so other scripts can call this one.
- Fixed: unsupported config option 'LcdName' being added to default config in custom data, resulting in a warning.
(New installs will not show this, but no change will be made to existing configs, may continue to show message until LcdName is deleted from custom data)
Lcd support may come in the future, but there's nothing there yet.

更新于:2020 年 4 月 20 日 下午 6:15

- Now supports opposed piston setups. (Mix of facing down and up.)
- Moved config to Custom Data so updates don't reset your settings.
- Added a 'list' command to show all floors in the terminal.

更新于:2020 年 4 月 2 日 下午 3:45

- Fixed a bug where pistons would creep if you try to go to the same floor you're currently on.
- Added the ability to assign floor names to timer blocks, instead of scanning by proximity.

更新于:2020 年 2 月 24 日 下午 10:05