Killing Floor 2

Killing Floor 2

KF-Border_Wall
1-3 van 3 items weergegeven
Update: 22 apr 2020 om 10:00

• Changed launchers into glass ramps.
Zeds were getting stuck before launchers at end of waves on Multiplayer and Zeds that made it onto the wall would not aggro onto players.
Zeds would also launch way over the wall and get stuck on the other side since there's no pathing or ramps.
• Adjusted blocking volumes and pathnodes.
• Expanded stand your ground zone.
• Other stuff I probably forgot..

• Added KF-Border_Wall_Basic.kfm. Old version of map with minor changes.

Update: 24 feb 2020 om 8:53

Kasder fancied the map up and changed ramps to launchers.

Update: 22 feb 2020 om 21:32

Workshop Release