Kenshi
Arkhiel's Fishing
Mostrando 1-9 de 9 aportaciones
Actualización: 16 JUN 2020 a las 1:08

small fix, grandfish storage works in interior now

Actualización: 29 MAR 2020 a las 14:32

tweaked again, storage was too harsh.
Last changelog, forgot the adding of a new item, fishing net large, instead of using 2 small ones for getting grandfishes. This will help not losing items when moving.
Added proper storage for raw fishes, lv1 tech.

Actualización: 29 MAR 2020 a las 7:55

tweaked stats, making fishing less viable.
In game testing showed that it was easy to sustain an hungry army, fishing takes now more time and requires more farming skill to have something to sell.
Storage of nets reduced to 1, so you can't "store" fish in them.

Fishing is an alternate source of food, not an OP one. Fishing village should still work if you have many nets.

Actualización: 27 MAR 2020 a las 16:35

edited grand fish dried icon i forgot to use

Actualización: 11 MAR 2020 a las 15:24

added hivers (except dead hive cause they want people), to eat raw fishes.
Also gurglers, cause it makes sense.

Actualización: 28 FEB 2020 a las 13:48

tweaked farm data again, yelds more fish, takes less time, but no biome gets more than50%chance of success.

Actualización: 27 FEB 2020 a las 14:46

Tweaked amounts and bait requirments, also made easier in arid biomes, less OP for swamp.

Actualización: 21 FEB 2020 a las 13:23

added fishnet as an item.
Sold at adventurers, some fishy bars, food shops, farm shops etc...
Some of them will sell a BP for crafting it at clothing bench.

Actualización: 19 FEB 2020 a las 15:46