Garry's Mod
Player Status Icons
Mostrando 1-10 de 13 aportaciones
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Actualización: 16 MAY 2022 a las 1:10 p. m.

  • Increase render distance
  • Micro-optimization in rendering

Actualización: 18 ABR 2022 a las 5:22 a. m.

  • Fix pointlessly sending status updates in privacy mode
  • Add dynamic polling rate for status detection
  • Bring back fix for EyeAngles() not updating properly
  • Refactor networking to only use 1 net channel instead of 3
  • Use real world unix time for time measurement instead of CurTime()
  • Improvements in rendering performance
  • Fading is now FOV based instead of only using distance (if you zoom at a player from far away the icon will appear now)
  • Remove render distance setting, as it is no longer needed

Actualización: 3 MAR 2021 a las 10:15 a. m.

(Revert to march 3. @ 19:08)

Actualización: 3 MAR 2021 a las 10:09 a. m.

--Dummy--
The previous one errored out so I thought it didn't upload

Actualización: 3 MAR 2021 a las 10:08 a. m.

  • Optimizations related to rendering
  • New: Added 'privacy mode' for the privacy freaks out there

Actualización: 14 SEP 2020 a las 12:50 p. m.

  • Fixed major fuck ups in net messaging that might have affected other addons
  • Fixed AFK times not accurately displaying for newly connected players on those players that were already AFK the moment the new player joined (This was only a problem since the previous update)

Actualización: 8 AGO 2020 a las 9:06 a. m.

  • Optimizations related to net messaging and status detection
  • New: Added a serverside hook for status changes - check the source code for details

Actualización: 15 ABR 2020 a las 3:41 p. m.

  • Fixed some exploits related to net messaging

Actualización: 18 MAR 2020 a las 1:33 p. m.

  • Fixed an error related to Spawnmenu for gamemodes that don't have it (Tested in TTT)

Actualización: 26 FEB 2020 a las 3:05 a. m.

  • New: You can now set a custom offset height for icons
  • New: Icon for typing in chat