Ravenfield
BF4 Caspian Border
Mostrando 21-30 de 65 aportaciones
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Actualización: 24 SEP 2020 a las 4:26 a. m.

FIXED:

A little issue with avoidence boxes that caused infantry to remain in two different spawn points occassionaly.

ADDED:

A simple WIP ladder leading up wall from checkpoint area to further extend paths to wall point and combat in that area(actually creates a really good flow because of how AI are moving now,very unpredictable)

Actualización: 23 SEP 2020 a las 6:46 a. m.

FIXED:

Missing textures in a few hidden areas


TWEAKED:

Removed a little excess to increase distant view performance for lower end systems.


CHANGED:

Put back Jeep MG spawn to each main base from their previous "gimme" flags, as AI tend to prioritize base spawns alot in Ravenfield


REMOVED:

One spawn point in forest area that was no longer needed

Actualización: 22 SEP 2020 a las 1:46 a. m.

FIXED: (Once and for all)

Issue that caused eagle to attack from checkpoint to Raven main base.Main bases should be protected again.

Actualización: 21 SEP 2020 a las 1:04 a. m.

Actualización: 21 SEP 2020 a las 12:22 a. m.

Actualización: 20 SEP 2020 a las 11:20 p. m.

Actualización: 20 SEP 2020 a las 9:26 p. m.

ADDED:

An extra cap point that now totally balances out the map and the action areas.
Happy to say after testing that map is now 110% balanced.

Actualización: 20 SEP 2020 a las 5:50 p. m.

Actualización: 20 SEP 2020 a las 5:42 p. m.

Actualización: 20 SEP 2020 a las 2:42 a. m.