Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nuke Happy Warmongers
Visar 11–20 av 38 poster
< 1  2  3  4 >
Uppdatering: 11 sep, 2022 @ 10:10

Version 1.91: Increase AI favored value for air units. Reduce maintenance cost for all air units -2 gold.

Uppdatering: 11 sep, 2022 @ 10:00

Version 1.91: Increase AI favored value for air units. Reduce maintenance cost for all air units -2 gold.

Uppdatering: 18 maj, 2022 @ 15:21

Version 1.90: Complete module rewrite of Nuke Happy Warmongers into SQL, utilizing tables not previously considered. Entirely new AI behaviors with massive global parameter revision.

Uppdatering: 5 dec, 2021 @ 22:27

Uppdatering: 5 dec, 2021 @ 12:52

Version 1.80: Included many new Strategy Conditions and AI Favored Items into code.

Uppdatering: 4 maj, 2021 @ 7:13

Version 1.77: Added final New Frontier Pass leaders Joao III, Kublai Khan, Lady Trieu, and Teddy Roosevelt Roughrider into mod.

Uppdatering: 19 nov, 2020 @ 12:48

Version 1.76: Added leader Hammurabi into mod. Adjusted load order.

Uppdatering: 25 sep, 2020 @ 7:39

Version 1.75: Added leaders Ambiorix and Basil into mod.

Uppdatering: 23 jul, 2020 @ 13:27

Version 1.74: Set mod to not affect saved games on any game started after this release.

Uppdatering: 23 jul, 2020 @ 13:08

Version 1.73: Includes new leaders Simon Bolivar, Lady Six Sky, and Menelik.