A Hat in Time

A Hat in Time

Rideable Pokémon
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更新于:2022 年 4 月 14 日 下午 4:45

Update 5.4: Small fix.

更新于:2022 年 4 月 14 日 下午 4:12

Update 5.3:
1. Removed "ConfigGetUseOnlineFunctionality" check.
2. Fixed small error in Scale/Scale3D code.

更新于:2022 年 3 月 9 日 下午 2:33

Update 5.2:
1. Replaced Parasect's BD/SP tangent space normal maps with US/UM object space ones. BD/SP normal maps have lost too much quality after Unity compression.
2. Furret now uses BD/SP textures (except for normal maps) and is no longer shiny.
3. All Pokémon now use "Local->Tangent" transformation for normal maps instead of "World->Tangent".

更新于:2022 年 2 月 22 日 下午 4:41

Update 5.1: Fixed Parasect's normal maps.

更新于:2022 年 2 月 8 日 下午 3:33

Update 5.0: Implemented previous update differently.

更新于:2022 年 2 月 6 日 下午 12:15

Update 4.9: Rideable Pokémon no longer move paused players.

更新于:2022 年 2 月 3 日 上午 10:57

Update 4.8:
1. Added Rideable Parasect as config option (will be config-only until I make Flair for it).
2. Small changes to AnimTrees.

更新于:2022 年 2 月 2 日 下午 1:17

Update 4.7:
1. New shading for Pokemon and Hats.
2. All Pokemon now have their own blink cycle.
3. Some Pokemon now emit light when crying.
4. Changes to how player scaling works.

更新于:2021 年 12 月 23 日 上午 7:45

Update 4.6:
1. Re-written SetPlayerAnimation function - now players won't switch animation even for a single frame (like when jumping on a Burger Cushion).
2. Optimized Eyes/Mouth texture switching and detecting when Accumula Town theme should be playing.
3. Added joking "Special Thanks" section to the mod.

更新于:2021 年 12 月 21 日 下午 4:28

Update 4.5: Added code that prevents Rideable Pokemon to be summoned without actually wearing Pokemon flairs.