A Hat in Time

A Hat in Time

Rideable Pokémon
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更新于:2023 年 4 月 13 日 上午 9:26

Update 9.3: Updated ResetMaterials and ConditionalInitMaterialInstancesMesh functions from Shara_SkinColors_Tools_Short_RPS.

更新于:2023 年 4 月 10 日 下午 3:59

Update 9.2: Added missing Wireframe Materials for Furret.

更新于:2023 年 4 月 7 日 下午 3:46

Same version, but this time the mod is not corrupted. Sorry for the 6 days of pain. :hueh:

更新于:2023 年 4 月 1 日 下午 5:38

Update 9.1: "Honk" cooldown now depends on both animation duration and "cry" sound duration.

更新于:2023 年 3 月 30 日 下午 3:55

Update 9.0: Updated Substitute Hat Mesh and Material.

更新于:2023 年 3 月 28 日 上午 4:16

Update 8.9: Updated Parasect's animations.

更新于:2023 年 3 月 24 日 下午 5:57

Update 8.8:
1. Replaced Gogoat's and Gastrodon's animations.
2. Changed Transform Source Type in Gogoat's Materials from "World" to "Local".
3. Fixed some of "honk" animations never playing on certain Pokemon.
4. Added "low health" (drowse) Animation Nodes to Furret.
5. Removed "lowhealth" and "highhealth" Online Party Commands.

更新于:2023 年 3 月 22 日 下午 5:10

Update 8.7: Re-wrote functions for applying Animation to Player riding a Pokemon and got rid of functions that were obsolete.

更新于:2023 年 3 月 17 日 下午 7:08

Update 8.6:
1. Fully replaced Furret's and Giratina's Animations - they are no longer in crappy Unity (BD/SP) quality and no longer affect Pokemon scale (before that Giratina was 50% smaller all the time because of its Animations and Furret was 29% bigger because of them and Player scale was affected same way).
2. Furret and Parasect now once again use Normal maps from US/UM instead of crappy ones from BD/SP.

更新于:2023 年 3 月 10 日 上午 6:34

Update 8.5:
1. Added Rideable Flygon as config option.
2. Fixed Pokemon spawning wrong particle when removed.
3. Added support for Hat_AnimBlendByTaunt Animations - that way more Playable Characters should be able to ride Pokemon.