Counter-Strike 2

Counter-Strike 2

am_snowpoint
Viser 1-7 af 7 forekomster
Opdatering: 28. feb. 2020 kl. 14:52

Changes - v1.0

- Map is complete!
- There are now 13 arenas, so it should work properly with the multi1v1 plugin when you have more than 2 people

- Removed the snow effect :(
- It was too much, and also made it laggy? I'm not really sure.

Opdatering: 2. feb. 2020 kl. 11:09

Changes - v0.3.1

- You can now shoot the head off of the snowman

- Slightly adjusted the position of some trim props

- Raised the height of the perimeter walls by 16 units
- Sort of helps with the bloom when looking across the map at the snipers position

Opdatering: 1. feb. 2020 kl. 19:33

Changes - v0.3

- Added textures to every previously-untextured surface.
- The theme is arctic ruins / research base mashup
- The main sniper area is made of stone
- The two side boxes are made of metal
- The upper walls in the sniper area are wooden (thus easily spammable)

- Added snow decals to many surfaces for v i b e s

- Added trim to most of the blocks
- The trim has no collision, so don't worry about getting stuck on things

- The ladder is now a 3D model

- The wall above the ladder is now made of various crate props and barrels
- The two cover spots on the right are now crate props

- Slightly darkened the shipping container's color to match its interior

- Added a snowman to the back-left corner :D
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- Things I need to fix:
- The bloom from the sky is currently a little too bright
- A lot of the stone trim don't match each other in color, and it looks a bit "thrown together"
- I might want to make the shipping container a different color but couldn't find one that fit
- Add a 3D skybox, if that's even possible on multi1v1 maps

Opdatering: 29. jan. 2020 kl. 17:01

Changes - v0.2.2

- Added 2 Barrels inside the shipping container to break up the angle

- Slightly lowered the side walls in the sniper area

- Made the ladder section slightly wider

- Reverted the shadow softness
- Made the map lighting less intense

- Added a snow effect

Opdatering: 29. jan. 2020 kl. 14:28

Changes - Version 0.2.1

- Added a small platform for peeks on the upper-left area

- Raised the two side walls in the upper/sniper area to make using the barrels viable
- Slightly extended the lower wall to the right

- Slightly rotated the wooden walls to improve sight lines

- Made the shadows a tiny bit sharper as an experiment

Opdatering: 29. jan. 2020 kl. 8:10

Changes - Version 0.2

- Added a shipping container to the middle of the map, which you can peek around as well as walk through
- Players spawned diagonally across from each other can no longer see (and shoot) the other player from their spawn

- Shrunk the thin peeking walls in the middle, made them thinner, and changed material to wood for wallbangs

- Split the upper bridge area
- Added a ladder to the left side of the bridge, with a wall to make it somewhat safe
- Connected the two parts with wooden planks
- Added a block on the far right side to make ascent easier and safer from that side
- Added Barrels for peeking over the 'battlements'
- Made the floor of the bridge thinner to create more space underneath

- Slightly shrunk and moved the tall boxes near the middle to improve sight lines

- Added a clip brush so you can't get on the perimeter walls

- Changed playermodels from the default (ST6 vs Phoenix) to GIGN vs Balkan for better visibility

Opdatering: 26. jan. 2020 kl. 15:52

Version 0.1

- Created map :D