XCOM 2
MOCX Class: Zealot
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 13 apr 2021, 20:59

Fixed XComAi.ini error where a . was used instead of a ,

Aggiornamento: 1 apr 2021, 22:06

Fixed duplicate AI index error.

Aggiornamento: 11 dic 2020, 7:17

Update to fix duplicate indices in the XComAI.ini file. Thanks to discord users TEslaRage and lago508 for identifying and fixing this issue respectively.

Aggiornamento: 10 dic 2020, 10:56

Update to fix the AI locking up when MOCX units are knocked out or bleeding out. Thanks to discord user lago508 for providing these changes.

Aggiornamento: 18 feb 2020, 12:16

Fixed some misspellings as reported by Boundir. This was preventing Zealots from using Ghost or Volt correctly.

Aggiornamento: 28 gen 2020, 7:23

Fixed misspelling in XComAI.ini

Aggiornamento: 25 gen 2020, 13:26

Did some tweaks to Zealot gauntlets: Coil tier for instance should now have piercing capability.

Aggiornamento: 24 gen 2020, 22:27